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    • ED06 CIFP Carlos III
      HTML
      0000Updated Jun 3, 2020Jun 3, 2020
    • C#
      0000Updated Dec 12, 2019Dec 12, 2019
    • GIF decoder for use in Unity projects
      C#
      10000Updated May 17, 2019May 17, 2019
    • C#
      0000Updated Apr 27, 2019Apr 27, 2019
    • HTML
      0000Updated Jan 16, 2019Jan 16, 2019
    • C#
      1000Updated Dec 16, 2018Dec 16, 2018
    • Provides the Unity Editor with adjustable, hot-swappable GUI themes across all elements.
      C#
      MIT License
      55200Updated Nov 17, 2018Nov 17, 2018
    • We're porting GTA: San Andreas to Unity!
      C#
      MIT License
      368000Updated Aug 11, 2018Aug 11, 2018
    • All things that isn't used on the main repo.
      C#
      0000Updated Jun 20, 2018Jun 20, 2018
    • jose

      Public
      🔐 JSON Object Signing and Encryption Framework (JWT, JWS, JWE, JWA, JWK, JWKSet and more)
      PHP
      MIT License
      96000Updated May 11, 2018May 11, 2018
    • 64bit and 32bit native Jinput binaries and jar for multiple platforms - OSX, Linux & Windows
      1000Updated Apr 8, 2018Apr 8, 2018
    • Understanding how .NET compression system works.
      C#
      0000Updated Feb 9, 2018Feb 9, 2018
    • corefx

      Public
      This repo contains the .NET Core foundational libraries, called CoreFX. It includes classes for collections, file systems, console, XML, async and many others. We welcome contributions.
      C#
      MIT License
      4.9k000Updated Feb 5, 2018Feb 5, 2018
    • C#
      0000Updated Feb 1, 2018Feb 1, 2018
    • ⚡️ A fast TCP event based buffered server/client protocol for transferring data over the (inter)net in .NET 🌐
      C#
      MIT License
      17000Updated Feb 1, 2018Feb 1, 2018
    • Multiple abstractions for multiple sockets benchmarks.
      0000Updated Feb 1, 2018Feb 1, 2018
    • XGain

      Public
      TCP/IP server based on the top of TcpListener and TPL
      C#
      Other
      1000Updated Feb 1, 2018Feb 1, 2018
    • Client/server communication system utilizing asynchronous .NET sockets via an Event-based Asynchronous Pattern (EAP) on top of an IAsyncResult Pattern with thread pools (I/O completion ports) and a binary packet-based TCP communications for maximum concurrency, capacity, performance and scalability.
      C#
      MIT License
      4000Updated Jan 31, 2018Jan 31, 2018
    • C#
      0000Updated Jan 29, 2018Jan 29, 2018
    • Prueba simple con Sockets para la Lerp2API.
      PureBasic
      0000Updated Jan 28, 2018Jan 28, 2018
    • .NET WebSocket Client
      C#
      Apache License 2.0
      275000Updated Jan 24, 2018Jan 24, 2018
    • SuperSocket is a light weight, cross platform and extensible socket server application framework.
      C#
      Apache License 2.0
      1.1k000Updated Jan 24, 2018Jan 24, 2018
    • Xamarin.Forms for Unity (Platform implementation for Unity Game Engine)
      C#
      Other
      13000Updated Jan 24, 2018Jan 24, 2018
    • A C# implementation of the WebSocket protocol client and server
      C#
      MIT License
      1.7k000Updated Jan 24, 2018Jan 24, 2018
    • A .NET library which can make your socket client development easier
      C#
      196000Updated Jan 24, 2018Jan 24, 2018
    • Port of perrybutler's Rapid Server to CSharp (C#)
      C#
      MIT License
      0000Updated Jan 23, 2018Jan 23, 2018
    • C#
      0000Updated Jan 21, 2018Jan 21, 2018
    • C#
      0000Updated Jan 8, 2018Jan 8, 2018
    • C#
      0010Updated Dec 13, 2017Dec 13, 2017
    • Sample projects demonstrating use of Peachpie - the PHP compiler and runtime for .NET
      C#
      Apache License 2.0
      25000Updated Nov 24, 2017Nov 24, 2017