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refactor(gamm): improve error handling and messages when parsing pool assets #2804
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p0mvn
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refactor(gamm): improve error handling and mesages when parsing pool…
refactor(gamm): improve error handling and mesages when parsing pool assets
Sep 20, 2022
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refactor(gamm): improve error handling and mesages when parsing pool assets
refactor(gamm): improve error handling and messages when parsing pool assets
Sep 20, 2022
ValarDragon
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Sep 28, 2022
AlpinYukseloglu
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Sep 28, 2022
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LGTM
ValarDragon
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State machine compatible PR, should be backported
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… assets (#2804) Closes: #XXX ## What is the purpose of the change The errors were non-descriptive, and, as a result, making the debugging experience more difficult. This refactor improves error messages. This is not state breaking because we still return error if any of the denoms are missing. Error messages do not affect state breaks ## Testing and Verifying This change is a trivial rework / code cleanup without any test coverage. ## Documentation and Release Note - Does this pull request introduce a new feature or user-facing behavior changes? no - Is a relevant changelog entry added to the `Unreleased` section in `CHANGELOG.md`? yes - How is the feature or change documented? not applicable (cherry picked from commit f024498) # Conflicts: # CHANGELOG.md
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A:automerge
A:backport/v12.x
backport patches to v12.x branch
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C:x/gamm
Changes, features and bugs related to the gamm module.
V:state/compatible/backport
State machine compatible PR, should be backported
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Closes: #XXX
What is the purpose of the change
The errors were non-descriptive, and, as a result, making the debugging experience more difficult. This refactor improves error messages.
This is not state breaking because we still return error if any of the denoms are missing. Error messages do not affect state breaks
Testing and Verifying
This change is a trivial rework / code cleanup without any test coverage.
Documentation and Release Note
Unreleased
section inCHANGELOG.md
? yes