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Releases: overextended/qtarget
Releases · overextended/qtarget
2.2.2
2.2.1
2.2.0
What's Changed
- fix(app): Duplicate target options when spamming by @SilverGoLt in #80
- chore(html): auto-update CDN by @BerkieBb in 284f1a8
- feat(client): optional label parameter for
remove
functions by @BerkieBb in 61bf274 - refactor(init): item check by @BerkieBb in f682caf
- Replace "UpdateZone" and fix bones update on target by @Slewog in #88
- chore: update discord link in readme by @LukeWasTakenn in 96c42b5
- fix(fxmanifest): oal-flag by @thelindat in cdcb599
- refactor(client): raycast flags and los check by @thelindat in 30afa03
- fix(client): EnableTarget in a thread by @thelindat in 0dacab4
- fix(client): support objects with invalid entity type by @thelindat in 2378182
- refactor(client): qb-target interoperability by @BerkieBb in fbeea0f
Full Changelog: 2.1.6...2.2.0
2.1.6
This release includes a fix for the broken release 2.1.5.
With this release you can now use multiple items in the item
parameter!
You can use one item like this
item = "itemName",
or use an array
item = {'item1', 'item2', 'etc'},
or use a table
-- format:
-- item = {['itemName'] = amountNeeded},
-- example:
item = {['water'] = 2},
What's Changed
- fix(client): continue vehicle model check when bone options are not present by @BerkieBb in a201851
- fix(app): make sure index is a number by @BerkieBb in 1cd3f14
- feat(init): support for multiple items in a table by @BerkieBb in 1577da6
- fix(init): forgot to return false by @BerkieBb in 7199aa5
- feat(NUI): Recoded UI with AlpineJS by @SilverGoLt in #79
New Contributors
- @SilverGoLt made their first contribution in #79
Full Changelog: 2.1.5...2.1.6
2.1.5
2.1.4
What's Changed
- sorting with
num
by @BerkieBb in 002afb6 - fix variable types by @BerkieBb in 61449da
- Updated the readme to fix spelling and grammar mistakes by @RazersTv in #78
- fix QB gang and job check by @BerkieBb in f560106
- document-wide event listeners by @BerkieBb in 1e346da
New Contributors
Full Changelog: 2.1.3...2.1.4
2.1.3
2.1.2
2.1.1
NOTE: This release breaks PolyZones, please use release 2.1.2
What's Changed
- fix vehicle bones distance check flicker by @BerkieBb in 25dc0b0
- fontawesome 6.1.1 by @BerkieBb in 0eee315
- remove redundant distance check by @thelindat in 1ef6a9d
- localise natives and use DisableAllControlActions by @thelindat in 558676d
- Update SetEntityDrawOutlineColor by @Tyner0230 in #74
- draw dot on target location by @xtrsyz in #70
- extra micro-optimisation by @BerkieBb in eac143e
- color configs for DrawSprite by @BerkieBb in bdcc6e3
- actually disable target when allowTarget is turned to false by @BerkieBb in c5391dc
New Contributors
- @Tyner0230 made their first contribution in #74
- @xtrsyz made their first contribution in #70
Full Changelog: 2.1.0...2.1.1
2.1.0
What's Changed
- Prevent kicking player if having weapon by @dolutattoo in #55
- Allow Local Entity Targets by @JiminyKroket in #65
- Big refactor by @BerkieBb in #69
Full Changelog: 2.0.0...2.1.0