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transport: Extract common transport code between TCP and WebSocket #70
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#140
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lexnv
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Jun 13, 2024
This PR aims to remove duplicated code for socket listener between TCP and WebSocket transports. Changes done: - Extended code logic to facilitate both TCP and WebSockets - Moved the listener code to a dedicated `common` module - Provided fairness for polling the listener stream by introducing a rotating index - Traits to convert between multiaddr <-> socket addr - Removed unnecessary cloning of listen addresses Part of #70. --------- Signed-off-by: Alexandru Vasile <alexandru.vasile@parity.io>
lexnv
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Move the dns resolving to a dedicated common module and return specific errors on failures. Part of: #70 --------- Signed-off-by: Alexandru Vasile <alexandru.vasile@parity.io>
lexnv
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… error reporting (#206) The purpose of this PR is to pave the way for making the Identify protocol more robust, which is currently linked with the low number of peers and connective issues over a long period of time - paritytech/polkadot-sdk#4925 This PR adds a coherent `DialError` that exposes the minimal information users need to know about dial failures. - paritytech/polkadot-sdk#5239 A new litep2p event is added for reporting multiple dial errors that occur on different protocols back to the user: ```rust /// A list of multiple dial failures. ListDialFailures { /// List of errors. /// /// Depending on the transport, the address might be different for each error. errors: Vec<(Multiaddr, DialError)>, }, ``` This event eases the debugging of substrate connectivity issues. At the same time, it can be used in a future PR to inform back to the Identify protocol which self-reported addresses of some peers are unreachable: - #203 ### Next Steps - Add more tests - Warp sync + sync full nodes since this is touching individual transports ### Future Work - The overarching `litep2p::Error` needs a closer look and a refactoring: - #204 - #128 - ConnectionError event for individual transports can be simplified: - #205 - I've observed some inconsistencies in handling TCP vs WebSocket connection timeouts. I believe that we can have another pass and share even more code between them: - #70 --------- Signed-off-by: Alexandru Vasile <alexandru.vasile@parity.io> Co-authored-by: Dmitry Markin <dmitry@markin.tech>
Closing this for now, most of the code is shared between TCP and Websocket. At the moment, there is little to gain from sharing even more code |
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Make the transport layer a bit more module and allow the TCP transport code to be reused for WebSocket purposes.
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cc #69 @paritytech/networking
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