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Fix for iterators not being cleared after a GMX #448

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Fix for iterators not being cleared after a GMX #448

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Commits on May 23, 2020

  1. Fix for iterators not being cleared after a GMX

    The code from OnScriptInit now runs after a 0ms timer is called, to ensure the gamemode is reloaded after a GMX before clearing and re-processing the default iterators (e.g. Player, Vehicle etc.) as Iter_Clear doesn't seem to work under OnScriptInit after a GMX. Exact cause unknown. Probably related to the fact that GMX is crap and should be avoided!
    mikecnr committed May 23, 2020
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