Skip to content

pfknight8/Minesweeper

Repository files navigation

mine

Minesweeper


Dates: 7/1/2022 - 7/8/2022


Project Links

Trello | Surge deployment

My Links

LinkedIn | Github


Description

This project constitutes my version of the classic game Minesweeper. This is my first project for the General Assembly SEI course, constructed over the course of 1 week. It was a fun exersice piecing this game together from scratch using only HTML, JavaScript, & CSS, and was a great way to get more familiar with coding in these languages.

The object of the game is to clear the board of tiles without activating any mines. Use the numbers displayed in the tiles you have cleared to determine where the nearby mines may be, then mark them with a "flag" by holding shift and clicking the tile.

Once all the mines have been properly marked and the rest of the game tiles cleared, you'll have won the game...but if you activate any one of the mines, you'll lose, and will have to start a new game.

Win or lose, if you wish to play again, simply click on one of the level select buttons and a new minefield will appear.


Screenshots

Main Page.

opened

Expanded information section (collapsed in the prior photo).

infoShown

A game in progress.

gameOn


Future Updates

Some things to consider if I have time to come back to this after the course.

  • Include interface to show count of flags vs bombs.
  • Provide choice of game level.
  • Make Information section collapsibile.
  • Add ability to make custom sized board & number of "mines."
  • May update icons & other symbols used.
  • Optimized for mobile.

Credits

Credit for advice/examples on how to approach this project, as well as the art files I used in the project.

About

GA project 1

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published