Releases: philihp/kennerspiel
Releases · philihp/kennerspiel
v0.18.1
- Fixes rondel completions for CUT_PEAT and FELL_TREES when there is no joker, or no wood/peat
v0.18.0
- fix: rondel shows correct emojis when offset with killed tokens #542
- fix: market allows a noop command #543
- feature: show buildings and rondel tokens introduced in flower #544
v0.17.1...v0.18.0
v0.17.0
- feature: token completions on rondel-interacting spaces (e.g. farmyard) dont show impossible token options
v0.16.1...v0.17.0
v0.16.1
- fix: dont suggest USE in neutral build phase until WORK_CONTRACT #515
- fix: shipping company does not set rondel to zero #518
- fix: work contract fee in B settle on neutral build phase #519
v0.16.0...v0.16.1
v0.16.0
- fix: solo mode, work contract fee is now consumed rather than given back to the player #506
- fix: solo mode, when issuing a work contract, have option of using with prior (ok sure, y tho?) #492
- fix: add wonder points to score #507
- fix: dont suggest build/settle when player cant cover cost #508
- fix: dont suggest joker if joker is not on rondel #509
- fix: send clergy home in settlement B/C/D in solo #510
- feature: autoconvert grain to straw during build #511
- fix: dont show WORK_CONTRACT in solo when no prior #512
v0.15.1...v0.16.0
v0.15.1
- fix: remove joker in solo until first settlement
- fix: bonus production in short 3/4 player game now happens
v0.15.0
- fix: solo game settle on own landscape
- feature: allow CONFIG to not shuffle if no seed
- fix: more careful testing on how completion navigates solo neutral building phase
v0.14.5
- Fixes to work contracting in neutral building phase
v0.14.4
- Properly suggest completions in bonus round
- Reject work contract, fell trees, and cut peat in bonus round
- Eating a nickel counts for 5 food
- Shipping company is just 1 param now