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Releases: philipbelesky/groundhog

v0.13.0b

24 May 07:00
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Fixed

  • Various documentation improvements
  • Improvement to the catchment boundary cell generation
  • Improved handling of flow path lines near edges of meshes and surfaces
  • Added further examples to Flow Saturation examples
  • Various improvements to precedent projects, particularly Edaphic

Changed

  • Moved contour components into a 'Utilities' section

Added

  • Additional output parameters to Flow Saturation component
  • New Mesh Color by Face utility to assign a single per mesh face must more efficiently

0.12.1

11 Aug 07:24
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Fixed
  • Fixed issue that prevented Groundhog from installing on older Rhino versions

0.12.0b

11 Aug 07:22
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Added
  • Added component to analyse and display saturation gradients given a flow path

0.11.0b

17 May 05:07
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Changed
  • Definitions and models now default to Rhino 6 compatibility
  • Clarified parameter labels in planting components
  • Renamed 'Fidelity' parameter to 'Jump' for flow components
Added
  • Added components to visualise canopy/root masses using meshes
  • Flow components can now trace uphill paths with negative distances
  • Flow catchments component now guesses a proximity threshold if one is not set
  • Plant components actually use variance values
  • Added "Volume %" output to catchment component to easily display the % of flow paths terminating within an area

0.10.2b

09 Apr 08:22
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Fixed
  • Fixed issue where no components would work due to problem in the build process

0.10.0b

16 Mar 05:13
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Added
  • Added the Flow Area component that derives the water level within a defined channel given a defined flow quantity
  • Added the Flow Profile component that calculates a series of hydraulic characteristics for a given flow area
  • The Slope components will now calculate slope as a ratio

(This release was published as of 2018-11-22, just not on Github)

0.9.1b

15 May 07:35
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Changed
  • Plant shower will now do nothing when provided with a negative time value so successional planting schemes are easier to implement
  • Random Path component now provides a seed parameter so results can be used deterministically
Fixed
  • Improved handling of null items and bad inputs across many components

0.9.0b

06 May 09:58
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Added
  • RandomPath component for simulating psuedo random 2D walks
  • ShortestPath component for identifying quickest part with a curve network

0.8.0b

02 May 08:16
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Added
  • Surface equivalents of the Slope and Aspect terrain components
Fixed
  • Flow components will no longer crash when given fewer than three points without a specified Fidelity
  • Providing bad input to the Field Mapper component will now reject it rather than proceeding and creating an error
  • Improved some error handling on the Contour components

0.7.2b

16 Apr 09:58
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Added
  • Exception reporting
  • Yak package
Changed
  • MeshSlope component will now output slopes as a percentage as well as an angle
  • Flow components will now compute a sensible fidelity step if not given an exact distance