This is a little game that is played in chat. A bit of JSON text is shown to all players every so often, with some hover text. The first person to correctly type the hover text wins, and it is shown in chat who won and how long it took.
If the server is not currently running (for example: a singleplayer world that is not open to LAN), this plugin is not active.
This plugin has no direct commands, but it does support /sponge plugins reload
. When run, the configuration is reloaded, taking effect immediately.
There are three Text blocks, text{}
, prefix{}
, and suffix{}
. prefix{}
and suffix{}
go before and after text
respectively when creating the message, and only text{}
has the hover text on it. prefix{}
and suffix{}
are also optional.
There is also the words[]
block. words[]
is a list of things to put on the hover text. Which one to use is chosen randomly each time. Each entry in words[]
does not have to be a single word, and can be multiple words. Note that any word using any characters other than letters must have quotes around it.
delay
is the number of seconds between new words being selected. It is also the delay after starting or reloading before a new game is selected.
min-players
is the number of players that is required for the game to start. Set to 0 to disable.
The rewards{}
block handles extra handling when someone wins. Inside rewards{}
, there is commands[]
, which is a list of commands that will get run. If a command starts with *
, it will be run by the console; otherwise, it will be run by the player who won. In all commands, $winner
will get replaced by the name of the player who won. Also in rewards{}
is economy{}
, which has two keys, currency
and amount
. currency
is the name of the currency to use, as defined by the economy plugin. All economy plugins have a default currency, so this is optional. reward
is the amount of money to award the player with.
Note: The latest version of this plugin is compatible with both API 5 and API 4.1.
1.0.0: If you hover over the version number, it'll tell you.
1.1.0: Added support for rewards.
1.2.0: Added a minimum players count, and fixed configs not version checking.
1.2.1: Fixed rewards being applied on every chat message.
1.2.2: Fixed the config not generating properly.
1.2.3: Fixed a bug where the config would not load unless words[]
was edited.
1.2.4: Fixed min-players
acting like a maximum