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Enable loading of texture assets in unit tests #6928

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merged 4 commits into from
Sep 9, 2024
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@willeastcott willeastcott commented Sep 8, 2024

This PR augments the Node-based unit tests to be able to load Image objects. This means that we can now unit test engine code that loads texture assets from images. This is critical to be able to test much of the engine (including sprites, elements, particle systems and much more).

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<3

@willeastcott willeastcott merged commit a9d5cc6 into main Sep 9, 2024
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@willeastcott willeastcott deleted the test-textures branch September 9, 2024 06:39
marklundin added a commit that referenced this pull request Sep 10, 2024
marklundin added a commit that referenced this pull request Sep 11, 2024
marklundin added a commit that referenced this pull request Sep 17, 2024
* Enable loading of texture assets in unit tests (#6928)

* Update package.json and import statements

* Refactor asset loading test in AssetRegistry

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Co-authored-by: Will Eastcott <will@playcanvas.com>
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