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GSplat shader fixes #7283

Merged
merged 1 commit into from
Jan 16, 2025
Merged

GSplat shader fixes #7283

merged 1 commit into from
Jan 16, 2025

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slimbuck
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This shader fixes a few issues:

  • use consistent texture naming between rendering 2 or 3 bands of spherical harmonics
    • having different naming is an issue when 3 bands of spherical harmonics are loaded but only 2 are used for rendering
  • Fix invalid initCenter call
  • Small asset type update

@slimbuck slimbuck added bug area: graphics Graphics related issue labels Jan 16, 2025
@slimbuck slimbuck requested a review from a team January 16, 2025 08:40
@slimbuck slimbuck self-assigned this Jan 16, 2025
@slimbuck slimbuck merged commit f037ad2 into playcanvas:main Jan 16, 2025
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@slimbuck slimbuck deleted the shader-dev branch January 16, 2025 08:44
mvaligursky pushed a commit that referenced this pull request Jan 17, 2025
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2 participants