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When Texture.srgb is changed, shaders are reevaluated to be recreated #7336

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merged 1 commit into from
Feb 7, 2025

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mvaligursky
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  • this is depended on by the Editor’s inspector, when the srgb property of the texture changes. Shaders need to be updated to respect new texture encoding.

@mvaligursky mvaligursky self-assigned this Feb 7, 2025
@mvaligursky mvaligursky added area: graphics Graphics related issue enhancement labels Feb 7, 2025
@mvaligursky mvaligursky requested a review from a team February 7, 2025 10:57
@willeastcott willeastcott changed the title When Texture.srgb is changed, shaders are reevaluated to be recreateed When Texture.srgb is changed, shaders are reevaluated to be recreated Feb 7, 2025
@mvaligursky mvaligursky merged commit 9fbd67d into main Feb 7, 2025
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@mvaligursky mvaligursky deleted the mv-srgb-shader-rebuild branch February 7, 2025 12:06
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