v0.8.3
Pre-release
Pre-release
Since test release:
- Updated hvcc, added new options
- Improved performance since last test version
- pdlua external can now draw graphics
- Fixed MIDI issue in DAW
- Fixed audio input issue in DAW
- Fixed object grid crash
- Force all save names to end with .pd
- Fixed many more crashes
All changes:
- Fixed bug causing the previous version of crash on startup on Windows
- New signal debugger display will show a small oscilloscope and sample value when hovering over signal connections
- Redesigned search panel to show the full patch structure as a tree
- Improved documentation browser search, is now faster, less buggy, and shows results a as a tree
- Large performance improvements, especially for patches with a lot of fast messaging
- New autosave feature that will save your patch regularly to a database.
- If you later try to reload that patch and it finds a newer version in the database, it will prompt you to pick which version you want to use
- In settings, you can enable/disable autosave, adjust the save interval, and view the complete database of autosaves
- Array editor dialog has been redesigned, it now has a list view as well, like pd-vanilla
- Fixed CPU meter delay
- Fixed problems when listening for folder changes
- Object DnD now gives visible feedback if the drop action is invalid
- Reduced clicking when interacting with canvas under high DSP CPU load
- Fixed problems with icons in right-click menu on Windows
- Test: new documentation view for Heavy exporter dialog. This still has some known issues.
- Improved design for showing keyboard shortcuts in popup menus, allowing for a less wide popupmenu on Windows and Linux
- A bunch more!