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LevelDB compaction performance issue with large worlds (especially converted worlds) #3568

LevelDB compaction performance issue with large worlds (especially converted worlds)

LevelDB compaction performance issue with large worlds (especially converted worlds) #3568

Workflow file for this run

name: 'Manage support request issues'
on:
issues:
types: [labeled, unlabeled, reopened]
jobs:
support:
runs-on: ubuntu-latest
steps:
- uses: dessant/support-requests@v4
with:
github-token: ${{ github.token }}
support-label: "Support request"
issue-comment: >
Hi, we only accept **bug reports** on this issue tracker, but this issue looks like a support request.
Instead of creating an issue, try the following:
- Check our [Documentation](https://doc.pmmp.io) to see if you can find answers there
- Ask the community on our [Discord server](https://discord.gg/bmSAZBG) or our [Forums](https://forums.pmmp.io)
[Docs](https://pmmp.rtfd.io) | [Discord](https://discord.gg/bmSAZBG) | [Forums](https://forums.pmmp.io)
close-issue: true
lock-issue: false