-
Notifications
You must be signed in to change notification settings - Fork 30
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Added the AmbientLightSensor wrapper.
- Loading branch information
Showing
2 changed files
with
100 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,96 @@ | ||
/** \file | ||
* \brief Wrappers for the Ambient Light Sensor | ||
* | ||
* \see https://www.w3.org/TR/ambient-light/ | ||
* | ||
* \author Copyright (C) 2021 Radek Hranicky | ||
* | ||
* \license SPDX-License-Identifier: GPL-3.0-or-later | ||
*/ | ||
// | ||
// This program is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU General Public License as published by | ||
// the Free Software Foundation, either version 3 of the License, or | ||
// (at your option) any later version. | ||
// | ||
// This program is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU General Public License for more details. | ||
// | ||
// You should have received a copy of the GNU General Public License | ||
// along with this program. If not, see <https://www.gnu.org/licenses/>. | ||
// | ||
|
||
/** \file | ||
* \ingroup wrappers | ||
* MOTIVATION | ||
* The AmbientLightSensor returns illuminance of the device's environment. This | ||
* is another value that describes the nearby physical surrounding of the device, | ||
* and can thus be used together with other readings for creating a unique fingerprint. | ||
* | ||
* WRAPPING | ||
* On examined stationary devices inside an office, the illuminance measured | ||
* was between 500 and 900, depending on the concrete position's light conditions. | ||
* All measured values were rounded to nearest 50 illuminance value. | ||
* The wrapper silumlates the same behavior. At start, a pseudorandom illuminance | ||
* value is drawn. As we simulate a stationary device, this value remains constant | ||
* for all AmbientLightSensor.prototype.illuminance calls. | ||
* | ||
* POSSIBLE IMPROVEMENTS | ||
* Simulation of changes in the illuminance. | ||
*/ | ||
|
||
/* | ||
* Create private namespace | ||
*/ | ||
(function() { | ||
/* | ||
* \brief Generates a pseudorandom faked illuminance value | ||
*/ | ||
function drawIlluminance() { | ||
const ILLUMINANCE_MIN = 500 | ||
const ILLUMINANCE_MAX = 900 | ||
const ILLUMINANCE_NEAREST = 50 | ||
|
||
var ilu = sen_prng() * (ILLUMINANCE_MAX - ILLUMINANCE_MIN) + ILLUMINANCE_MIN; | ||
return Math.round(ilu / ILLUMINANCE_NEAREST) * ILLUMINANCE_NEAREST; | ||
} | ||
/* | ||
* \brief Initialization of the illuminance; | ||
*/ | ||
var init_data = ` | ||
var illuminance = illuminance || drawIlluminance(); | ||
`; | ||
|
||
var hc = sensorapi_prng_functions + drawIlluminance + init_data; | ||
|
||
var wrappers = [ | ||
{ | ||
parent_object: "AmbientLightSensor.prototype", | ||
parent_object_property: "illuminance", | ||
wrapped_objects: [], | ||
helping_code: hc, | ||
post_wrapping_code: [ | ||
{ | ||
code_type: "object_properties", | ||
parent_object: "AmbientLightSensor.prototype", | ||
parent_object_property: "illuminance", | ||
wrapped_objects: [], | ||
/** \brief replaces AmbientLightSensor.prototype.illuminance getter to return a faked value | ||
*/ | ||
wrapped_properties: [ | ||
{ | ||
property_name: "get", | ||
property_value: ` | ||
function() { | ||
return illuminance; | ||
}`, | ||
}, | ||
], | ||
} | ||
], | ||
}, | ||
] | ||
add_wrappers(wrappers); | ||
})() |