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Game behaviour
A varying in loudness click/crackle can be heard upon clicking the "View Results" button of a song in playlists.
-It varies between to a loud click to sometimes not even noticeable. Also happens with music/effects ON
2022.821.0
runtime.log network.log updater.log performance.log database.log legacy-ipc.log
The text was updated successfully, but these errors were encountered:
Sounds like the sample is potentially played with 100% volume for one frame or something.
Sorry, something went wrong.
Looks to be related to DrawableAudioMixer as used here:
DrawableAudioMixer
osu/osu.Game/Screens/Ranking/ScorePanel.cs
Line 102 in 475679c
Changing this to an AudioContainer fixes the issue.
AudioContainer
I'll take a brief journey to see if I can figure the underlying cause, but I don't actually think a mixer is appropriate or required here.
This happens without any sample playback. Just having the CreateMixer calls is enough.
CreateMixer
Note the volume spikes here. This is with game volume set to 0% and sample playback disabled (as shown top-left).
peppy
Successfully merging a pull request may close this issue.
Type
Game behaviour
Bug description
A varying in loudness click/crackle can be heard upon clicking the "View Results" button of a song in playlists.
-It varies between to a loud click to sometimes not even noticeable. Also happens with music/effects ON
Screenshots or videos
cracklebuglazer.mp4
Version
2022.821.0
Logs
runtime.log
network.log
updater.log
performance.log
database.log
legacy-ipc.log
The text was updated successfully, but these errors were encountered: