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Merge pull request #1034 from LORgames/ssurtees/android
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Add 'modules/android/' from premake-android
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starkos authored Apr 6, 2018
2 parents d094923 + f7626d4 commit 5c6f47d
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27 changes: 27 additions & 0 deletions modules/android/LICENSE.txt
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Copyright (c) 2013-2015 Manu Evans and individual contributors.
All rights reserved.

Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.

2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.

3. Neither the name of Premake nor the names of its contributors may be
used to endorse or promote products derived from this software without
specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9 changes: 9 additions & 0 deletions modules/android/README.md
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# Premake Extension to support Android NDK projects

Supported features:

* VisualStudio support through [vs-android](https://code.google.com/p/vs-android/)

Todo:

* gmake support
8 changes: 8 additions & 0 deletions modules/android/_manifest.lua
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return {
"_preload.lua",
"android.lua",
"vsandroid_vcxproj.lua",
"vsandroid_sln2005.lua",
"vsandroid_vstudio.lua",
"vsandroid_androidproj.lua",
}
108 changes: 108 additions & 0 deletions modules/android/_preload.lua
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--
-- Name: android/_preload.lua
-- Purpose: Define the Android API's.
-- Author: Manu Evans
-- Copyright: (c) 2013-2015 Manu Evans and the Premake project
--

local p = premake
local api = p.api

--
-- Register the Android extension
--

p.ANDROID = "android"
p.ANDROIDPROJ = "androidproj"

api.addAllowed("system", p.ANDROID)
api.addAllowed("architecture", { "armv5", "armv7", "aarach64", "mips", "mips64", "arm" })
api.addAllowed("vectorextensions", { "NEON", "MXU" })
api.addAllowed("flags", { "Thumb" })
api.addAllowed("kind", p.ANDROIDPROJ)

premake.action._list["vs2015"].valid_kinds = table.join(premake.action._list["vs2015"].valid_kinds, { p.ANDROIDPROJ })
premake.action._list["vs2017"].valid_kinds = table.join(premake.action._list["vs2017"].valid_kinds, { p.ANDROIDPROJ })

local osoption = p.option.get("os")
if osoption ~= nil then
table.insert(osoption.allowed, { "android", "Android" })
end

-- add system tags for android.
os.systemTags[p.ANDROID] = { "android", "mobile" }

--
-- Register Android properties
--

api.register {
name = "floatabi",
scope = "config",
kind = "string",
allowed = {
"soft",
"softfp",
"hard",
},
}

api.register {
name = "androidapilevel",
scope = "config",
kind = "integer",
}

api.register {
name = "toolchainversion",
scope = "config",
kind = "string",
allowed = {
"4.6", -- NDK GCC versions
"4.8",
"4.9",
"3.4", -- NDK clang versions
"3.5",
"3.6",
"3.8",
},
}

api.register {
name = "stl",
scope = "config",
kind = "string",
allowed = {
"none",
"minimal c++ (system)",
"c++ static",
"c++ shared",
"stlport static",
"stlport shared",
"gnu stl static",
"gnu stl shared",
"llvm libc++ static",
"llvm libc++ shared",
},
}

api.register {
name = "thumbmode",
scope = "config",
kind = "string",
allowed = {
"thumb",
"arm",
"disabled",
},
}

api.register {
name = "androidapplibname",
scope = "config",
kind = "string"
}

return function(cfg)
return (cfg.system == p.ANDROID)
end
25 changes: 25 additions & 0 deletions modules/android/android.lua
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--
-- Create an android namespace to isolate the additions
--
local p = premake

if not p.modules.android then
require ("vstudio")
p.modules.android = {}

if _ACTION < "vs2015" then
configuration { "Android" }
system "android"
toolset "gcc"
end

-- TODO: configure Android debug environment...

include("vsandroid_vcxproj.lua")
include("vsandroid_sln2005.lua")
include("vsandroid_vstudio.lua")
include("vsandroid_androidproj.lua")
end

return p.modules.android
5 changes: 5 additions & 0 deletions modules/android/tests/_tests.lua
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require ("android")

return {
"test_android_project.lua"
}
114 changes: 114 additions & 0 deletions modules/android/tests/test_android_project.lua
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local p = premake
local suite = test.declare("test_android_project")
local vc2010 = p.vstudio.vc2010


--
-- Setup
--

local wks, prj

function suite.setup()
p.action.set("vs2015")
wks, prj = test.createWorkspace()
end

local function prepare()
system "android"
local cfg = test.getconfig(prj, "Debug", platform)
vc2010.clCompile(cfg)
end

function suite.noOptions()
prepare()
test.capture [[
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Disabled</Optimization>
</ClCompile>]]
end

function suite.rttiOff()
rtti "Off"
prepare()
test.capture [[
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Disabled</Optimization>
<ExceptionHandling>Enabled</ExceptionHandling>
</ClCompile>]]
end

function suite.rttiOn()
rtti "On"
prepare()
test.capture [[
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Disabled</Optimization>
<ExceptionHandling>Enabled</ExceptionHandling>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
]]
end

function suite.exceptionHandlingOff()
exceptionhandling "Off"
prepare()
test.capture [[
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Disabled</Optimization>
</ClCompile>]]
end

function suite.exceptionHandlingOn()
exceptionhandling "On"
prepare()
test.capture [[
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Disabled</Optimization>
<ExceptionHandling>Enabled</ExceptionHandling>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
]]
end

function suite.cppdialect_cpp11()
cppdialect "C++11"
prepare()
test.capture [[
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Disabled</Optimization>
<ExceptionHandling>Enabled</ExceptionHandling>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<CppLanguageStandard>c++11</CppLanguageStandard>
]]
end

function suite.cppdialect_cpp14()
cppdialect "C++14"
prepare()
test.capture [[
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Disabled</Optimization>
<ExceptionHandling>Enabled</ExceptionHandling>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<CppLanguageStandard>c++1y</CppLanguageStandard>
]]
end

function suite.cppdialect_cpp17()
cppdialect "C++17"
prepare()
test.capture [[
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>Disabled</Optimization>
<ExceptionHandling>Enabled</ExceptionHandling>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<AdditionalOptions>-std=c++1z %(AdditionalOptions)</AdditionalOptions>
]]
end
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