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Update examples/placeholder to supports an interactive websocket mode (…
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/* | ||
* | ||
* Copyright (c) 2023 Project CHIP Authors | ||
* All rights reserved. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#include "InteractiveServer.h" | ||
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#include <json/json.h> | ||
#include <platform/CHIPDeviceLayer.h> | ||
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using namespace chip::DeviceLayer; | ||
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namespace { | ||
constexpr const char * kClusterIdKey = "clusterId"; | ||
constexpr const char * kEndpointIdKey = "endpointId"; | ||
constexpr const char * kAttributeIdKey = "attributeId"; | ||
constexpr const char * kWaitTypeKey = "waitType"; | ||
constexpr const char * kAttributeWriteKey = "writeAttribute"; | ||
constexpr const char * kAttributeReadKey = "readAttribute"; | ||
constexpr const char * kCommandIdKey = "commandId"; | ||
constexpr const char * kWaitForCommissioningCommand = "WaitForCommissioning"; | ||
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std::string JsonToString(Json::Value & json) | ||
{ | ||
Json::FastWriter writer; | ||
writer.omitEndingLineFeed(); | ||
return writer.write(json); | ||
} | ||
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void OnPlatformEvent(const ChipDeviceEvent * event, intptr_t arg); | ||
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void OnCommissioningComplete(intptr_t context) | ||
{ | ||
PlatformMgr().RemoveEventHandler(OnPlatformEvent); | ||
InteractiveServer::GetInstance().CommissioningComplete(); | ||
} | ||
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void OnPlatformEvent(const ChipDeviceEvent * event, intptr_t arg) | ||
{ | ||
switch (event->Type) | ||
{ | ||
case DeviceEventType::kCommissioningComplete: | ||
PlatformMgr().ScheduleWork(OnCommissioningComplete, arg); | ||
break; | ||
} | ||
} | ||
} // namespace | ||
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InteractiveServer * InteractiveServer::instance = nullptr; | ||
InteractiveServer & InteractiveServer::GetInstance() | ||
{ | ||
if (instance == nullptr) | ||
{ | ||
instance = new InteractiveServer(); | ||
} | ||
return *instance; | ||
} | ||
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void InteractiveServer::Run(const chip::Optional<uint16_t> port) | ||
{ | ||
mIsReady = false; | ||
wsThread = std::thread(&WebSocketServer::Run, &mWebSocketServer, port, this); | ||
} | ||
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bool InteractiveServer::OnWebSocketMessageReceived(char * msg) | ||
{ | ||
ChipLogError(chipTool, "Receive message: %s", msg); | ||
if (strcmp(msg, kWaitForCommissioningCommand) == 0) | ||
{ | ||
mIsReady = false; | ||
PlatformMgr().AddEventHandler(OnPlatformEvent); | ||
} | ||
else | ||
{ | ||
mIsReady = true; | ||
} | ||
return true; | ||
} | ||
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bool InteractiveServer::Command(const chip::app::ConcreteCommandPath & path) | ||
{ | ||
VerifyOrReturnValue(mIsReady, false); | ||
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Json::Value value; | ||
value[kClusterIdKey] = path.mClusterId; | ||
value[kEndpointIdKey] = path.mEndpointId; | ||
value[kCommandIdKey] = path.mCommandId; | ||
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auto valueStr = JsonToString(value); | ||
LogErrorOnFailure(mWebSocketServer.Send(valueStr.c_str())); | ||
return mIsReady; | ||
} | ||
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bool InteractiveServer::ReadAttribute(const chip::app::ConcreteAttributePath & path) | ||
{ | ||
VerifyOrReturnValue(mIsReady, false); | ||
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Json::Value value; | ||
value[kClusterIdKey] = path.mClusterId; | ||
value[kEndpointIdKey] = path.mEndpointId; | ||
value[kAttributeIdKey] = path.mAttributeId; | ||
value[kWaitTypeKey] = kAttributeReadKey; | ||
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auto valueStr = JsonToString(value); | ||
LogErrorOnFailure(mWebSocketServer.Send(valueStr.c_str())); | ||
return mIsReady; | ||
} | ||
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bool InteractiveServer::WriteAttribute(const chip::app::ConcreteAttributePath & path) | ||
{ | ||
VerifyOrReturnValue(mIsReady, false); | ||
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Json::Value value; | ||
value[kClusterIdKey] = path.mClusterId; | ||
value[kEndpointIdKey] = path.mEndpointId; | ||
value[kAttributeIdKey] = path.mAttributeId; | ||
value[kWaitTypeKey] = kAttributeWriteKey; | ||
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auto valueStr = JsonToString(value); | ||
LogErrorOnFailure(mWebSocketServer.Send(valueStr.c_str())); | ||
return mIsReady; | ||
} | ||
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void InteractiveServer::CommissioningComplete() | ||
{ | ||
VerifyOrReturn(!mIsReady); | ||
mIsReady = true; | ||
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Json::Value value = Json::objectValue; | ||
auto valueStr = JsonToString(value); | ||
LogErrorOnFailure(mWebSocketServer.Send(valueStr.c_str())); | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,47 @@ | ||
/* | ||
* | ||
* Copyright (c) 2023 Project CHIP Authors | ||
* All rights reserved. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#pragma once | ||
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#include <app/ConcreteAttributePath.h> | ||
#include <app/ConcreteCommandPath.h> | ||
#include <thread> | ||
#include <websocket-server/WebSocketServer.h> | ||
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class InteractiveServer : public WebSocketServerDelegate | ||
{ | ||
public: | ||
static InteractiveServer & GetInstance(); | ||
void Run(const chip::Optional<uint16_t> port); | ||
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bool Command(const chip::app::ConcreteCommandPath & path); | ||
bool ReadAttribute(const chip::app::ConcreteAttributePath & path); | ||
bool WriteAttribute(const chip::app::ConcreteAttributePath & path); | ||
void CommissioningComplete(); | ||
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/////////// WebSocketServerDelegate Interface ///////// | ||
bool OnWebSocketMessageReceived(char * msg) override; | ||
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private: | ||
InteractiveServer(){}; | ||
static InteractiveServer * instance; | ||
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WebSocketServer mWebSocketServer; | ||
std::thread wsThread; | ||
bool mIsReady; | ||
}; |
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