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Client-side changes to make multiplayer work

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LICENSE-SIT.md
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project-fika/Fika-Plugin

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Fika - Bepinex plugin

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Client-side changes to make multiplayer work.

State of the project

There are few bugs left. The goal now is to look back and refactor old code to make it better, as a lot of it is not efficient or easy to read.

Contributing

You are free to fork, improve and send PRs to improve the project. Please try to make your code coherent for the other developers.

Requirements

Setup

  1. Copy-paste the contents of EscapeFromTarkov_Data/Managed/ into References/
  2. Copy-paste from SPT.Modules project/Shared/Hollowed/hollowed.dll into References/

Build

Debug / Release

Tool Action
PowerShell dotnet build
VSCode Terminal > Run Build Task...

You have to create a References folder and populate it with the required dependencies from your game installation for the project to build.

GoldMaster

  1. Have no certificates yet? > Properties/signing/generate.bat
  2. dotnet build --configuration GoldMaster

Licenses

cc by-nc-sa

This project is licensed under CC BY-NC-SA 4.0.

Credits

Project License
SPT.Modules NCSA
SIT NCSA (Forked from SIT.Client master:9de30d8)
Open.NAT MIT (for UPnP implementation)
LiteNetLib MIT (for P2P UDP implementation)
Mirror Networking MIT (for Snapshot Interpolation implementation)