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Allow building for wasm32-wasi target using Bazel. #50
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,2 +1,2 @@ | ||
# Force Bazel to use --target=wasm32-unknown-unknown. | ||
build --platforms=@io_bazel_rules_rust//rust/platform:wasm | ||
# Force Bazel to use --target=wasm32-wasi | ||
build --platforms=@io_bazel_rules_rust//rust/platform:wasi | ||
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1 @@ | ||
3.4.1 | ||
3.7.0 |
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Are we ready to change this by default? I've only ever used Rust and Wasm with the "wasm32-unknown-unknown" target and I'm not sure how well WASI works.
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Proxy-Wasm C++ SDK (Emscripten) already emits WASI calls, and we have the basic ones implemented in Envoy already (e.g.
wasi_args_get
,wasi_environ_get
,wasi_fd_write
,wasi_proc_exit
, and more recentlywasi_clock_get_time
andwasi_random_get
).We're not losing any functionality by switching to it, and only gaining access to features exposed by WASI-capable crates (see: #51).
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Does the change to default make sense for you?
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That makes sense to me -- when I built locally I also got an import of some super long mangled name, but perhaps thats' changed. As long as WASI builds work with a recent Envoy then I think this change is fine.