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0.8.0

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@pudingus pudingus released this 31 Jul 19:14
· 7 commits to master since this release
  • Improved import speed for big files. MISE10-MESTO: 16sec -> 10sec
  • Added import progress bar
  • Revamped material UI
    • Improved look
    • Added flag to enable/disable texture tiling
    • Added all remaining flags (as unknown)
    • Added env tiling parameter (Mafia only)
    • Merged some env flags into 'blending mode' and 'env type'
    • Textures with embedded alpha channels are correctly displayed in viewport
  • Export settings are saved in the scene
    • This includes: file name, selected units, format version and "has animation" flag
  • Added new option to select units automatically based on 3ds Max settings. This is now the default.
  • Proper explicit normals support. (requires Max 2014 or newer)
    • This means imported normals are correctly displayed
    • You don't need to add "Edit Normals" modifier before exporting
    • "Cached Normals" are deprecated. Old scenes will still work.
    • On versions 2013 and lower, the old solution is used.
  • Glow object's listbox lists material name and "position" parameter

Fixes

  • Internal collection of materials is updated when objects are deleted (requires Max 2018 or newer)
  • Throw error if string contains non ASCII characters
  • Small installer improvements
  • Fix import of objects with empty material
  • Fix wrong glow preview, if some multimaterial slots were empty

It would be very helpful if you could share which 3ds Max version(s) you use, by filling this form:
https://forms.gle/8j2p5eYqPBfRfRcn6