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Fixed broken link and added a removal note for the arc inventory 1.0 …
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RoyAwesome committed Jul 11, 2023
1 parent 0e4fc46 commit 3d31103
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2 changes: 1 addition & 1 deletion docs/arcinventory/changelogs/2.2.1.311.md
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* Added engine support for UE5.2
* Fragment Tags are now Replicated by default
* Deprecated all blueprints inside the plugin, and migrated them over to the example project. Please view [the deprecations page](./deprecations) for more information
* Deprecated all blueprints inside the plugin, and migrated them over to the example project. Please view [the deprecations page](../deprecations) for more information
* Fixed stacking two item stacks across different inventories deleting both items
* Fixed incorrect stacking logic computing the wrong stack sizes and swapping them after adjusting their stack sizes

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5 changes: 3 additions & 2 deletions docs/arcinventory/changelogs/2.3.0.md
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** DEPRECATION NOTICE **

All deprecated items were removed in this release. They were noted in [../deprecations.md]. If you were relying on any Arc Inventory 1.0 code or the example blueprints in the plugin, please consult either the Example Project or message RoyAwesome on discord for steps to resolve these issues.
All deprecated items were removed in this release. They were noted in [the deprecations page](../deprecations.md). If you were relying on any Arc Inventory 1.0 code or the example blueprints in the plugin, please consult either the Example Project or message RoyAwesome on discord for steps to resolve these issues.

** Version Naming Scheme Change **

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* Removed Example Blueprints. They are now located in the Example project. This is to assist with maintaining and tagging appropriate versions of the blueprint assets.
* Removed ArcAbilityTask_WaitItemSwitch, as it was an example that is done in blueprint
* Removed Arc Inventory 1.0 classes and types.
* Removed ArcAbilityTask_WaitItemSwitch, as it was an unfinished example that is more fleshed out in the Swap Active Item ability in the Example Project.
* Removed DefaultItemStackClass from the Inventory Developer Settings. ArcItemStack_Modular is the default and probably the only item stack you need
* Migrated the templated QueryMatchingAssets in the BPFL to the implementation. It never worked outside of the module, so it's now just hidden.
* Removed GetBagInventoryComponent, GetEquippableInventoryComponent, and GetActiveInventoryComponent from the BPFL. Replaced by GetActiveProcessor and GetEquipmentProcessor.
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