Magic Test allows you to write Rails system tests interactively through a combination of trial-and-error in a debugger session and also just simple clicking around in the application being tested, all without the slowness of constantly restarting the testing environment. You can see some videos of it in action!
Magic Test is still in early development, and that includes the documentation. Any questions you have that aren't already address in the documentation should be opened as issues so they can be appropriately addressed in the documentation.
Magic Test was created by Andrew Culver and Adam Pallozzi.
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Add this line to your application’s Gemfile
:
gem 'magic_test', group: :test
Then run the following in your shell:
bundle install
Next, run the install generator:
rails g magic_test:install
With this we will:
- Create a sample system test at
test/system/basics_test.rb
that invokes Magic Test. - If your application was previously configured to run system tests with
:headless_chrome
or:headless_firefox
, we will attempt to update your configuration so you can see the browser when you run tests withMAGIC_TEST=1
as an environment variable.
Finally, because it’s hard for us to do automatically, you will need to add the following before any closing </head>
tags in any of the files in app/views/layouts
:
<%= render 'magic_test/support' if Rails.env.test? %>
You should be done now! To review what we’ve done for you, be sure to do a git diff
at this point and make sure our generators didn’t break anything!
- Open
test/system/basics_test.rb
in your editor of choice. - Run
MAGIC_TEST=1 rails test:system test/system/basics_test.rb
on the shell.
This results in three windows:
- A debugger where you can interactively write Capybara test code in the same context it would normally run.
- A browser where you can click around the application and have your actions automatically converted into Capybara code.
- A editor where you mostly just watch test code appear magically, but you can also edit it by hand should you need to.
If you have the screen real estate, we recommend organizing the three windows so you can see them all at the same time. This is the intended Magic Test developer experience.
Just add a call to
magic_test
anywhere you want to start interactively developing test behavior and run the test the same way we've described above.
You’re now free to issue Capybara commands in the debugger and see their results in the Chrome browser. If you type something and you’re happy with the result, type ok
and hit enter to have the last line or block of code you wrote added to the test.
When you’re done writing the test interactively, you can press Control + D to finish running the test.
You can re-run MAGIC_TEST=1 rails test:system test/system/basics_test.rb
to have the test execute up until the point where you stopped, and then re-enter the debugging session to continue writing the test. This is a great workflow for testing your work as you go.
When you’re actually done writing the test, be sure to remove the magic_test
reference in the test file.
You can also write your tests by simply using your app in the browser window. This isn’t perfect yet by any means, but you’ll definitely get a sense for where we’re going with this and it’s already a pretty magical experience and a major productivity booster.
You can click on buttons, click on links, fill in forms, and do many other things the way you would as a normal user. You may find there are certain shortcomings here, but our goal is to tackle all of those edge cases over time.
If you want to add an assertion that some content exists on the page, simply highlight some text and press ControlShift + A. You should see an alert dialog confirming the assertion has been generated.
The interactive actions you make in your app are not automatically written to your test. When you are ready to write your actions out to the test, go to the terminal window and type flush
. This will flush all your recent actions out to the test file. It’s still early days for Magic Test, so you may find you need to clean up some of the output. Please don’t hesitate to submit new issues highlighting these scenarios so we can try to improve the results.
When generating test code, we check to ensure a given label or element identifier won’t result in multiple or ambiguous matches the next time a test runs. If that situation arises, we’ll try to generate the appropriate within
blocks and selectors to ensure the target button or field is disambiguated.
We'd like to thank Florian Plank, the author of Capycorder. His earlier attempt at the same concept (implemented via a Chrome extension) was ahead of its time and provided us with great inspiration and lessons learned when solving this problem from another angle.
Bug reports and pull requests are welcome on GitHub at https://github.com/bullet-train-co/magic_test. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the Contributor Covenant code of conduct.
The Ruby Gem is available as open source under the terms of the MIT License.