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Genesis

v1.4

Submission for itch.io the Weekly Game Jam 120 (https://qarlos.itch.io/genesis)

About the project

The project has been developed using the Godot Engine. Models were created in Blender and exported using the Godot Blender Exporter

Open in Godot 3.1.1 or later.

How to play

Add constructions in the planet surface by clicking into the placement points, and get to the Future starting from the Cavemen Era.

Each era is unlocked by a special construction. You must balance the population, points and resources so you can move on through the Eras.

Controls

  • Left mouse button - add construction
  • Right/middle mouse button - rotate world
  • Mouse wheel - zoom in/out
  • F1 - low graphics detail level
  • F2 - medium graphics detail level
  • F3 - high graphics detail level
  • F11 - toggles fullscreen

Credits

  • Felipe Braga (@TheShadowWz) - art, main game design
  • Carlos Herrero (@qarlosherrero) - programming, some game design help
  • Thanks to Lauren Taylor and Jordan Thorpe for their moral support. Lauren made the nice title screen, and Jordan also contributed with some art.

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Genesis - submission for Weekly Game Jam 120

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