以下封装好的上拉下拉加载框架:添加gradle依赖方式
allprojects {
repositories {
...
maven { url 'https://jitpack.io' }
}
}
dependencies {
compile 'com.github.qianxinyi:DripUltraRefreshWithLoad:v4.0'
}
GitHub: https://github.com/qianxinyi
It's a replacement for the deprecated pull to refresh solution. It can contain any view you want.
It's easy to use and more powerful than SwipeRefreshLayout.
It's well designed, you can customize the UI effect you want as easy as adding a headview to ListView.
Support API LEVEL >= 8
, all snapshots are taken from Genymotion, 2.3.7.
[Download APK]
-
StoreHouse Style first! Thanks to CBStoreHouseRefreshControl.
-
Material Style, added @ 2014-12-09. There is a beautiful shadow which looks terrible in gif snapshot. Please Check out the DEMO.
-
Supports all of the views: ListView, GridView, ScrollView, FrameLayout, or Even a single TextView.
-
Supports all of the refresh types.
This project has been pushed to Maven Central, both in aar
and apklib
.
The latest version: 1.0.11
, has been published to: https://oss.sonatype.org/content/repositories/snapshots, in gradle:
maven {
url 'https://oss.sonatype.org/content/repositories/snapshots'
}
The stable version: 1.0.11
, https://oss.sonatype.org/content/repositories/releases, in gradle:
mavenCentral()
pom.xml, latest version:
<dependency>
<groupId>in.srain.cube</groupId>
<artifactId>ultra-ptr</artifactId>
<type>aar</type>
<!-- or apklib format, if you want -->
<!-- <type>apklib</type> -->
<version>1.0.11</version>
</dependency>
pom.xml, stable version:
<dependency>
<groupId>in.srain.cube</groupId>
<artifactId>ultra-ptr</artifactId>
<type>aar</type>
<!-- or apklib format, if you want -->
<!-- <type>apklib</type> -->
<version>1.0.11</version>
</dependency>
gradle, latest version:
compile 'in.srain.cube:ultra-ptr:1.0.11'
gradle, stable version:
compile 'in.srain.cube:ultra-ptr:1.0.11'
There are 6 properties:
-
Resistence
This is the resistence while you are moving the frame, default is:
1.7f
. -
Ratio of the Height of the Header to Refresh
The ratio of the height of the header to trigger refresh, default is:
1.2f
. -
Duration to Close
The duration for moving from the position you relase the view to the height of header, default is
200ms
. -
Duration to Close Header
The default value is
1000ms
-
Keep Header while Refreshing
The default value is
true
. -
Pull to Refresh / Release to Refresh
The default value is Release to Refresh.
<in.srain.cube.views.ptr.PtrFrameLayout
android:id="@+id/store_house_ptr_frame"
xmlns:cube_ptr="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
cube_ptr:ptr_resistance="1.7"
cube_ptr:ptr_ratio_of_header_height_to_refresh="1.2"
cube_ptr:ptr_duration_to_close="300"
cube_ptr:ptr_duration_to_close_header="2000"
cube_ptr:ptr_keep_header_when_refresh="true"
cube_ptr:ptr_pull_to_fresh="false" >
<LinearLayout
android:id="@+id/store_house_ptr_image_content"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@color/cube_mints_333333"
android:clickable="true"
android:padding="10dp">
<in.srain.cube.image.CubeImageView
android:id="@+id/store_house_ptr_image"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</LinearLayout>
</in.srain.cube.views.ptr.PtrFrameLayout>
// the following are default settings
mPtrFrame.setResistance(1.7f);
mPtrFrame.setRatioOfHeaderHeightToRefresh(1.2f);
mPtrFrame.setDurationToClose(200);
mPtrFrame.setDurationToCloseHeader(1000);
// default is false
mPtrFrame.setPullToRefresh(false);
// default is true
mPtrFrame.setKeepHeaderWhenRefresh(true);
-
setPinContent
. Pin the content, only theHeaderView
will be moved.This's the the performance of material style in support package v19.
- Config using string:
// header
final StoreHouseHeader header = new StoreHouseHeader(getContext());
header.setPadding(0, LocalDisplay.dp2px(15), 0, 0);
/**
* using a string, support: A-Z 0-9 - .
* you can add more letters by {@link in.srain.cube.views.ptr.header.StoreHousePath#addChar}
*/
header.initWithString('Alibaba');
- Config using string array from xml:
header.initWithStringArray(R.array.storehouse);
And in res/values/arrays.xml
:
<resources>
<string-array name="storehouse">
<item>0,35,12,42,</item>
<item>12,42,24,35,</item>
<item>24,35,12,28,</item>
<item>0,35,12,28,</item>
<item>0,21,12,28,</item>
<item>12,28,24,21,</item>
<item>24,35,24,21,</item>
<item>24,21,12,14,</item>
<item>0,21,12,14,</item>
<item>0,21,0,7,</item>
<item>12,14,0,7,</item>
<item>12,14,24,7,</item>
<item>24,7,12,0,</item>
<item>0,7,12,0,</item>
</string-array>
</resources>
There is a PtrHandler
, by which you can refresh the data.
public interface PtrHandler {
/**
* Check can do refresh or not. For example the content is empty or the first child is in view.
* <p/>
* {@link in.srain.cube.views.ptr.PtrDefaultHandler#checkContentCanBePulledDown}
*/
public boolean checkCanDoRefresh(final PtrFrameLayout frame, final View content, final View header);
/**
* When refresh begin
*
* @param frame
*/
public void onRefreshBegin(final PtrFrameLayout frame);
}
An example:
ptrFrame.setPtrRefreshHandler(new PtrRefreshHandler() {
@Override
public void onRefreshBegin(PtrFrameLayout frame) {
frame.postDelayed(new Runnable() {
@Override
public void run() {
ptrFrame.refreshComplete();
}
}, 1800);
}
@Override
public boolean checkCanDoRefresh(PtrFrameLayout frame, View content, View header) {
return PtrDefaultHandler.checkContentCanBePulledDown(frame, content, header);
}
});
ptrFrame.setPtrLoadHandler(new PtrLoadHandler() {
@Override
public void onLoadBegin(PtrFrameLayout frame) {
frame.postDelayed(new Runnable() {
@Override
public void run() {
ptrFrame.loadComplete();
}
}, 1800);
}
@Override
public boolean checkCanDoLoad(PtrFrameLayout frame, View content, View footer) {
return PtrDefaultHandler.checkContentCanBePulledUp(frame, content, footer);
}
});
You can add a PtrUIHandler
to PtrFrameLayout
to implement any UI effect you want.
public interface PtrUIHandler {
/**
* When the content view has reached top and refresh has been completed, view will be reset.
*
* @param frame
*/
public void onUIReset(PtrFrameLayout frame);
/**
* prepare for loading
*
* @param frame
*/
public void onUIRefreshPrepare(PtrFrameLayout frame);
/**
* perform refreshing UI
*/
public void onUIRefreshBegin(PtrFrameLayout frame);
/**
* perform UI after refresh
*/
public void onUIRefreshComplete(PtrFrameLayout frame);
public void onUIPositionChange(PtrFrameLayout frame, boolean isUnderTouch, byte status, int oldPosition, int currentPosition, float oldPercent, float currentPercent);
}
-
work with ViewPager:
disableWhenHorizontalMove()
-
work with LongPressed,
setInterceptEventWhileWorking()