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Remove WebGLMultisampleRenderTarget. (mrdoob#23455)
* Remove WebGLMultisampleRenderTarget. * THREE.Legacy.js: Add WebGLMultisampleRenderTarget. * Exampels: Clean up. * WebGLRenderer: Use multisampling when possible without reporting errors. * Update WebGLRenderer.js Co-authored-by: mrdoob <info@mrdoob.com>
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