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/* | ||
Copyright 2021 @dlford | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#include "3x5_3.h" | ||
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#ifdef RGB_MATRIX_ENABLE | ||
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// LED Layout | ||
// Columns | ||
// 0 1 2 3 4 5 6 7 8 9 10 11 | ||
// Physical (Center: 133) | ||
// 20 41 61 81 102 122 143 163 183 204 224 244 | ||
// Rows Physical (Center: 54) | ||
// 17 12 11 06 05 23 24 29 30 35 0 21 | ||
// 16 13 10 07 04 22 25 28 31 34 1 43 | ||
// 15 14 09 08 03 21 26 27 32 33 2 64 | ||
// 02 01 00 18 19 20 3 85 | ||
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led_config_t g_led_config = { { | ||
// Key matrix to LED index | ||
// Left 1-18 | ||
{17, 12, 11, 6, 5}, | ||
{16, 13, 10, 7, 4}, | ||
{15, 14, 9, 8, 3}, | ||
{NO_LED, NO_LED, 2, 1, 0}, | ||
// Right 1-18 | ||
{23, 24, 29, 30, 35}, | ||
{22, 25, 28, 31, 34}, | ||
{21, 26, 27, 32, 33}, | ||
{18, 19, 20, NO_LED, NO_LED}, | ||
}, { | ||
// LED index to physical position | ||
// Left 1-18 | ||
{122,85},{102,85},{81,85},{102,64},{102,43},{102,21}, | ||
{81,21},{81,43},{81,64},{61,64},{61,43},{61,21}, | ||
{41,21},{41,43},{41,64},{20,64},{20,43},{20,21}, | ||
// Right 1-18 | ||
{143,85},{163,85},{183,85},{163,64},{163,43},{163,21}, | ||
{183,21},{183,43},{183,64},{204,64},{204,43},{204,21}, | ||
{224,21},{224,43},{224,64},{244,64},{244,43},{244,21} | ||
}, { | ||
// LED index to flag | ||
// Left 1-18 | ||
4,4,4,4,4,4, | ||
4,4,4,4,4,4, | ||
4,4,4,4,4,4, | ||
// Right 1-18 | ||
4,4,4,4,4,4, | ||
4,4,4,4,4,4, | ||
4,4,4,4,4,4 | ||
} }; | ||
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#endif |
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/* | ||
Copyright 2021 @dlford | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#pragma once | ||
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#include "dactyl_manuform.h" | ||
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#define LAYOUT_split_3x5_3(\ | ||
L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \ | ||
L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \ | ||
L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \ | ||
L32, L33, L34, R30, R31, R32 \ | ||
) \ | ||
{ \ | ||
{ L00, L01, L02, L03, L04 }, \ | ||
{ L10, L11, L12, L13, L14 }, \ | ||
{ L20, L21, L22, L23, L24 }, \ | ||
{ KC_NO, KC_NO, L32, L33, L34 }, \ | ||
\ | ||
{ R00, R01, R02, R03, R04 }, \ | ||
{ R10, R11, R12, R13, R14 }, \ | ||
{ R20, R21, R22, R23, R24 }, \ | ||
{ R30, R31, R32, KC_NO, KC_NO }, \ | ||
} |
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/* | ||
Copyright 2012 Jun Wako <wakojun@gmail.com> | ||
Copyright 2015 Jack Humbert | ||
Copyright 2021 @dlford | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#include "config_common.h" | ||
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#define PRODUCT_ID 0x3536 | ||
#define DEVICE_VER 0x0003 | ||
#ifdef MANUFACTURER | ||
#undef MANUFACTURER | ||
#endif | ||
#define MANUFACTURER DLFord | ||
#define PRODUCT Dactyl Minidox (3x5+3) | ||
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// Communication | ||
// #define USE_I2C | ||
#define USE_SERIAL | ||
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/* key matrix size */ | ||
// Rows are doubled-up | ||
#define MATRIX_ROWS 8 | ||
#define MATRIX_COLS 5 | ||
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// wiring of each half | ||
#define MATRIX_COL_PINS { C6, D7, E6, B4, B5 } | ||
#define MATRIX_ROW_PINS { B1, B3, B2, B6 } | ||
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#define DIODE_DIRECTION ROW2COL | ||
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// WS2812 RGB LED strip input and number of LEDs | ||
#define RGB_DI_PIN D3 | ||
#define DRIVER_LED_TOTAL 36 | ||
#define RGB_MATRIX_SPLIT { 18, 18 } | ||
#define RGB_MATRIX_CENTER { 133, 54 } | ||
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||
#undef LOCKING_SUPPORT_ENABLE | ||
/* Locking resynchronize hack */ | ||
#undef LOCKING_RESYNC_ENABLE | ||
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/* Enables This makes it easier for fast typists to use dual-function keys */ | ||
#undef PERMISSIVE_HOLD |
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{ | ||
"keyboard_name": "Dactyl Manuform 3x5_3", | ||
"url": "https://www.dlford.io/keyboard-build-guide-per-key-rgb-leds/", | ||
"maintainer": "dlford", | ||
"layouts": { | ||
"LAYOUT": { | ||
"layout": [ | ||
{ "x": 0, "y": 0 }, | ||
{ "x": 1, "y": 0 }, | ||
{ "x": 2, "y": 0 }, | ||
{ "x": 3, "y": 0 }, | ||
{ "x": 4, "y": 0 }, | ||
{ "x": 0, "y": 1 }, | ||
{ "x": 1, "y": 1 }, | ||
{ "x": 2, "y": 1 }, | ||
{ "x": 3, "y": 1 }, | ||
{ "x": 4, "y": 1 }, | ||
{ "x": 0, "y": 2 }, | ||
{ "x": 1, "y": 2 }, | ||
{ "x": 2, "y": 2 }, | ||
{ "x": 3, "y": 2 }, | ||
{ "x": 4, "y": 2 }, | ||
{ "x": 2, "y": 3 }, | ||
{ "x": 3, "y": 3 }, | ||
{ "x": 4, "y": 3 }, | ||
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{ "x": 10, "y": 0 }, | ||
{ "x": 11, "y": 0 }, | ||
{ "x": 12, "y": 0 }, | ||
{ "x": 13, "y": 0 }, | ||
{ "x": 14, "y": 0 }, | ||
{ "x": 10, "y": 1 }, | ||
{ "x": 11, "y": 1 }, | ||
{ "x": 12, "y": 1 }, | ||
{ "x": 13, "y": 1 }, | ||
{ "x": 14, "y": 1 }, | ||
{ "x": 10, "y": 2 }, | ||
{ "x": 11, "y": 2 }, | ||
{ "x": 12, "y": 2 }, | ||
{ "x": 13, "y": 2 }, | ||
{ "x": 14, "y": 2 }, | ||
{ "x": 10, "y": 3 }, | ||
{ "x": 11, "y": 3 }, | ||
{ "x": 12, "y": 3 } | ||
] | ||
} | ||
} | ||
} |
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106
keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/config.h
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/* | ||
Copyright 2012 Jun Wako <wakojun@gmail.com> | ||
Copyright 2021 @dlford | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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//#define USE_MATRIX_I2C | ||
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/* Select hand configuration */ | ||
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// #define MASTER_LEFT | ||
// #define MASTER_RIGHT | ||
#define EE_HANDS // ./util/docker_build.sh crkbd:dlford:dfu-split-[left|right] (or avrdude-split[left|right]) | ||
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#define TAPPING_TOGGLE 2 // number of taps to toggle TT | ||
#define TAPPING_TERM_PER_KEY // milliseconds from tap to hold for mod tap per key | ||
#define IGNORE_MOD_TAP_INTERRUPT // ignore hold mod if another tap occurs within tapping term | ||
#define PERMISSIVE_HOLD_PER_KEY // activate mod top hold earlier if another key is pressed AND released per key | ||
#define TAPPING_FORCE_HOLD_PER_KEY // disable double tap hold key repeat per key | ||
#undef MOUSEKEY_INTERVAL | ||
#undef MOUSEKEY_DELAY | ||
#undef MOUSEKEY_TIME_TO_MAX | ||
#undef MOUSEKEY_MAX_SPEED | ||
#undef MOUSEKEY_WHEEL_DELAY | ||
#define MK_KINETIC_SPEED | ||
#define MOUSEKEY_DELAY 100 | ||
#define MOUSEKEY_INTERVAL 35 | ||
#define MOUSEKEY_MOVE_DELTA 5 | ||
#define MOUSEKEY_INITIAL_SPEED 1 | ||
#define MOUSEKEY_DECELERATED_SPEED 10 | ||
#define MOUSEKEY_BASE_SPEED 1200 | ||
#define MOUSEKEY_ACCELERATED_SPEED 4800 | ||
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#ifdef RGB_MATRIX_ENABLE | ||
// # define RGB_DISABLE_TIMEOUT 300000 // number of milliseconds to wait until disabling effects | ||
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended | ||
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) | ||
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) | ||
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. | ||
# define RGB_MATRIX_HUE_STEP 8 | ||
# define RGB_MATRIX_SAT_STEP 8 | ||
# define RGB_MATRIX_VAL_STEP 8 | ||
# define RGB_MATRIX_SPD_STEP 10 | ||
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// Enable animations | ||
// # define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue speed is hue for secondary hue | ||
// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom speed controls how much gradient changes | ||
// # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right speed controls how much gradient changes | ||
// # define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation | ||
// # define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right | ||
// # define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right | ||
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation | ||
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness | ||
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation | ||
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness | ||
// # define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient | ||
// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right | ||
// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom | ||
// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in | ||
// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in | ||
// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right | ||
// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard | ||
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard | ||
// # define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard | ||
// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard | ||
// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard | ||
// # define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue | ||
// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation | ||
// # define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time then shifts back | ||
// # define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right then back to the left | ||
# define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right | ||
// # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Required for the following two effects | ||
// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! | ||
// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation | ||
// # define RGB_MATRIX_KEYPRESSES // reacts to keypresses, required for the remaining effects | ||
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) | ||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out | ||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue pulses keys hit to shifted hue then fades to current hue | ||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out | ||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out | ||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out | ||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out | ||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out | ||
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out | ||
// # define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out | ||
// # define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out | ||
// # define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out | ||
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out | ||
#endif | ||
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// Features I don't want, remove to save space | ||
// #define NO_ACTION_ONESHOT // Used by caps word | ||
#define NO_ACTION_FUNCTION | ||
#define NO_ACTION_MACRO | ||
#define NO_USB_STARTUP_CHECK |
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keyboards/handwired/dactyl_manuform/3x5_3/keymaps/dlford/features/caps_word.c
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// Copyright 2021 Google LLC | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// https://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
// | ||
// | ||
// For full documentation, see | ||
// https://getreuer.info/posts/keyboards/caps-word | ||
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#include "caps_word.h" | ||
bool caps_word_enabled = false; | ||
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bool process_caps_word(uint16_t keycode, keyrecord_t* record) { | ||
static bool shifted = false; | ||
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if (!caps_word_enabled) { | ||
// Pressing both shift keys at the same time enables caps word. | ||
if (((get_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT) | ||
== MOD_MASK_SHIFT) { | ||
clear_mods(); | ||
clear_oneshot_mods(); | ||
shifted = false; | ||
caps_word_enabled = true; | ||
return false; | ||
} | ||
return true; | ||
} | ||
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if (!record->event.pressed) { return true; } | ||
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if (!((get_mods() | get_oneshot_mods()) & ~MOD_MASK_SHIFT)) { | ||
switch (keycode) { | ||
case QK_MOD_TAP ... QK_MOD_TAP_MAX: | ||
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: | ||
// Earlier return if this has not been considered tapped yet. | ||
if (record->tap.count == 0) { return true; } | ||
// Get the base tapping keycode of a mod- or layer-tap key. | ||
keycode &= 0xff; | ||
} | ||
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switch (keycode) { | ||
// Letter keys should be shifted. | ||
case KC_A ... KC_Z: | ||
if (!shifted) { register_code(KC_LSFT); } | ||
shifted = true; | ||
return true; | ||
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// Keycodes that continue caps word but shouldn't get shifted. | ||
case KC_1 ... KC_0: | ||
case KC_BSPC: | ||
case KC_MINS: | ||
case KC_UNDS: | ||
if (shifted) { unregister_code(KC_LSFT); } | ||
shifted = false; | ||
return true; | ||
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// Any other keycode disables caps word. | ||
} | ||
} | ||
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// Disable caps word. | ||
caps_word_enabled = false; | ||
if (shifted) { unregister_code(KC_LSFT); } | ||
shifted = false; | ||
return true; | ||
} | ||
|
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