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PR for keymap sigma-squared #11694

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merged 33 commits into from
Mar 3, 2021
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d7c626c
Keymap for BM40 based of of miryoku
Signynt Nov 28, 2020
10e5894
Update keymap.c
Signynt Nov 28, 2020
f81635b
Update keymap.c
Signynt Nov 28, 2020
e232fb2
updated rgb layer indications
Signynt Nov 30, 2020
2c720ed
Changes to navigation
Signynt Dec 30, 2020
fd7ff4a
added a gitignore
Signynt Dec 30, 2020
fc54224
Layout Changes
Signynt Jan 14, 2021
e9cada4
New layout for idobo
Signynt Jan 14, 2021
2878f8c
keymap changes
Signynt Jan 17, 2021
9595d6a
removed chat layer
Signynt Jan 25, 2021
491efb8
added readme
Signynt Jan 25, 2021
fe863a6
updated readme layout
Signynt Jan 25, 2021
9021eed
Cleaned Keymap
Signynt Jan 26, 2021
fcf4c72
corrected typos
Signynt Jan 26, 2021
2be31fd
Delete config.h
Signynt Jan 26, 2021
f9a3c99
Delete keymap.c
Signynt Jan 26, 2021
168b332
Delete .gitignore
Signynt Jan 26, 2021
5275d9e
Delete readme.md
Signynt Jan 26, 2021
f670161
Delete rules.mk
Signynt Jan 26, 2021
3cfbb43
Delete rgb_matrix_user.inc
Signynt Jan 26, 2021
0d679da
Delete config.h
Signynt Jan 26, 2021
7bac272
Delete keymap.c
Signynt Jan 26, 2021
da4b3f5
changed gitignore to default
Signynt Jan 30, 2021
2ce1651
Added GPL2+ compatible license header
Signynt Jan 30, 2021
b87616d
added space for legibility
Signynt Jan 30, 2021
4d3dc42
added compatible license headers
Signynt Feb 5, 2021
ae50303
added tapdance
Signynt Feb 8, 2021
665a74f
cleaned up keymap
Signynt Feb 22, 2021
d557351
updated readme
Signynt Feb 22, 2021
bd830a8
Edited Screenshot Key to be used as a tapdance
Signynt Feb 23, 2021
6be1804
testing light layers
Signynt Feb 25, 2021
d4b3bd3
lighting and game layer changes
Signynt Feb 26, 2021
1a0d107
Minor Tweaks to the game layer
Signynt Mar 3, 2021
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80 changes: 80 additions & 0 deletions keyboards/bm40hsrgb/keymaps/signynt/config.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,80 @@
// qmk flash -kb bm40hsrgb -km signynt

/* Copyright 2021 Vincenzo Mitchell Barroso
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#define RGBLIGHT_LAYERS
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
#define RGBLIGHT_ANIMATIONS

//#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGBLIGHT_LIMIT_VAL 10

//bootmagic
#define BOOTMAGIC_KEY_SALT KC_V
#define BOOTMAGIC_KEY_EEPROM_CLEAR KC_Q

#ifdef RGB_MATRIX_ENABLE

#define TAPPING_TERM 200

//--------------------------------------------------------------------------------------------------------

//disable broken animations
#define DISABLE_RGB_MATRIX_ALPHAS_MODS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BREATHING
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_VAL
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define DISABLE_RGB_MATRIX_CYCLE_ALL
#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
//#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
//#define DISABLE_RGB_MATRIX_DUAL_BEACON
#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
//#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
//#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
//#define DISABLE_RGB_MATRIX_RAINDROPS
#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE
//#define DISABLE_RGB_MATRIX_TYPING_HEATMAP
//#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE
//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
//#define DISABLE_RGB_MATRIX_SPLASH
//#define DISABLE_RGB_MATRIX_MULTISPLASH
//#define DISABLE_RGB_MATRIX_SOLID_SPLASH
//#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH

#undef RGB_MATRIX_STARTUP_MODE

#define RGBLIGHT_HUE_STEP 20

#endif
241 changes: 241 additions & 0 deletions keyboards/bm40hsrgb/keymaps/signynt/keymap.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,241 @@
// qmk flash -kb bm40hsrgb -km signynt

/* Copyright 2021 Vincenzo Mitchell Barroso
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// non-KC_ keycodes
#define KC_RST RESET
#define KC_TOG RGB_TOG
#define KC_MOD RGB_MOD
#define KC_HUI RGB_HUI
#define KC_SAI RGB_SAI
#define KC_VAI RGB_VAI

//define layers
enum layers {BASE, MEDR, NAVR, NSSL, NSL, FUNL, GAME, SECGAME};

enum custom_keycodes {
CMD_TAB = SAFE_RANGE,
};

//cmd tab

bool is_cmd_tab_active = false;
uint16_t cmd_tab_timer = 0;

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case CMD_TAB:
if (record->event.pressed) {
if (!is_cmd_tab_active) {
is_cmd_tab_active = true;
register_code(KC_LCTL);
}
cmd_tab_timer = timer_read();
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
break;
}
return true;
}

void matrix_scan_user(void) {
if (is_cmd_tab_active) {
if (timer_elapsed(cmd_tab_timer) > 500) {
unregister_code(KC_LCTL);
is_cmd_tab_active = false;
}
}
}

//layer led colors

void rgb_matrix_indicators_user(void) {

//game indicators

if(IS_LAYER_ON(GAME)) {
rgb_matrix_set_color(11, 0, 40, 50);
}

if(IS_LAYER_ON(SECGAME)) {
rgb_matrix_set_color(11, 50, 0, 0);
}

//layer indicators

if(IS_LAYER_ON(NAVR)) {
rgb_matrix_set_color(40, 0, 40, 50);

rgb_matrix_set_color(19, 0, 40, 50);
rgb_matrix_set_color(20, 0, 40, 50);
rgb_matrix_set_color(21, 0, 40, 50);
rgb_matrix_set_color(22, 0, 40, 50);
}

if(IS_LAYER_ON(MEDR)) {
rgb_matrix_set_color(39, 50, 10, 20);

rgb_matrix_set_color(19, 50, 10, 20);

rgb_matrix_set_color(22, 50, 10, 20);

rgb_matrix_set_color(42, 50, 10, 20);
}

if(IS_LAYER_ON(FUNL)) {
rgb_matrix_set_color(43, 50, 0, 0);

rgb_matrix_set_color(1, 50, 0, 0);
rgb_matrix_set_color(2, 50, 0, 0);
rgb_matrix_set_color(3, 50, 0, 0);
rgb_matrix_set_color(4, 50, 0, 0);

rgb_matrix_set_color(13, 50, 0, 0);
rgb_matrix_set_color(14, 50, 0, 0);
rgb_matrix_set_color(15, 50, 0, 0);
rgb_matrix_set_color(16, 50, 0, 0);

rgb_matrix_set_color(25, 50, 0, 0);
rgb_matrix_set_color(26, 50, 0, 0);
rgb_matrix_set_color(27, 50, 0, 0);
rgb_matrix_set_color(28, 50, 0, 0);
}

if(IS_LAYER_ON(NSL)) {
rgb_matrix_set_color(42, 10, 0, 50);

rgb_matrix_set_color(2, 10, 0, 50);
rgb_matrix_set_color(3, 10, 0, 50);
rgb_matrix_set_color(4, 10, 0, 50);

rgb_matrix_set_color(14, 10, 0, 50);
rgb_matrix_set_color(15, 10, 0, 50);
rgb_matrix_set_color(16, 10, 0, 50);

rgb_matrix_set_color(26, 10, 0, 50);
rgb_matrix_set_color(27, 10, 0, 50);
rgb_matrix_set_color(28, 10, 0, 50);

rgb_matrix_set_color(38, 10, 0, 50);
rgb_matrix_set_color(39, 10, 0, 50);
rgb_matrix_set_color(40, 10, 0, 50);
}

if(IS_LAYER_ON(NSSL)) {
rgb_matrix_set_color(41, 0, 50, 1.9);

rgb_matrix_set_color(1, 0, 50, 1.9);
rgb_matrix_set_color(2, 0, 50, 1.9);
rgb_matrix_set_color(3, 0, 50, 1.9);
rgb_matrix_set_color(4, 0, 50, 1.9);
rgb_matrix_set_color(5, 0, 50, 1.9);

rgb_matrix_set_color(13, 0, 50, 1.9);
rgb_matrix_set_color(14, 0, 50, 1.9);
rgb_matrix_set_color(15, 0, 50, 1.9);
rgb_matrix_set_color(16, 0, 50, 1.9);
rgb_matrix_set_color(17, 0, 50, 1.9);

rgb_matrix_set_color(25, 0, 50, 1.9);
rgb_matrix_set_color(26, 0, 50, 1.9);
rgb_matrix_set_color(27, 0, 50, 1.9);
rgb_matrix_set_color(28, 0, 50, 1.9);
rgb_matrix_set_color(29, 0, 50, 1.9);

}

//capslock leds

if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
rgb_matrix_set_color_all(50, 15.6, 0);
}

}

//tap dance declarations
enum {
TD_MEDIA, TD_SCREEN,
};

//tap dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_MEDIA] = ACTION_TAP_DANCE_DOUBLE( KC_MPLY , KC_MNXT ),
[TD_SCREEN] = ACTION_TAP_DANCE_DOUBLE( (G(S(KC_S))) , S(C(KC_4)) ),
};

#define KC_TD(TD_VARIABLE) TD(TD_VARIABLE)

//--------------------------------------------------------------------------------------------------------

//base

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_planck_mit(
KC_LALT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LALT,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_LSFT,
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL,
G(KC_TAB), KC_TD(TD_SCREEN), KC_ESC, LT(MEDR, KC_TAB), LT(NAVR, KC_SPC), LT(NSSL, KC_ENT), LT(NSL, KC_BSPC), LT(FUNL, KC_DEL), KC_LGUI, KC_TD(TD_MEDIA), CMD_TAB
),

//layers
[NAVR] = LAYOUT_planck_mit(
KC_LALT, KC_RST, KC_NO, KC_NO, KC_NO, KC_NO, C(S(KC_Z)), C(A(KC_LEFT)), C(KC_X), C(KC_C), C(A(KC_RGHT)), KC_LALT,
KC_LSFT, G(S(C(KC_F1))), G(S(C(KC_F3))), G(S(C(KC_F4))), G(S(C(KC_F2))), KC_NO, KC_CLCK, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT,
KC_LCTL, KC_NO, KC_ALGR, KC_NO, G(S(C(KC_F5))), KC_NO, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_LCTL,
TG(GAME), KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_BSPC, KC_DEL, KC_NO, C(G(KC_LEFT)), C(G(KC_RIGHT))
),
[MEDR] = LAYOUT_planck_mit(
KC_LALT, KC_RST, KC_NO, KC_NO, KC_NO, KC_NO, KC_TOG, KC_MOD, KC_HUI, KC_SAI, KC_VAI, KC_LALT,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, KC_LSFT,
KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F13, KC_F14, KC_F15, RGB_VAI, KC_LCTL,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MSTP, KC_MPLY, KC_MUTE, KC_NO, KC_NO, KC_NO
),
[FUNL] = LAYOUT_planck_mit(
KC_LALT, KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, KC_F15, KC_NO, KC_NO, KC_NO, KC_RST, KC_LALT,
KC_LSFT, KC_F11, KC_F4, KC_F5, KC_F6, KC_SLCK, KC_F14, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT,
KC_LCTL, KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, KC_F13, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL,
KC_NO, KC_NO, KC_TAB, KC_APP, KC_SPC, KC_UNDS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
[NSL] = LAYOUT_planck_mit(
KC_LALT, KC_LPRN, KC_7, KC_8, KC_9, KC_RPRN, KC_LBRC, KC_AMPR, KC_ASTR, KC_LCBR, KC_RBRC, KC_BSPC,
KC_LSFT, KC_COLN, KC_4, KC_5, KC_6, KC_EQL, KC_LCBR, KC_DLR, KC_PERC, KC_CIRC, KC_RCBR, KC_LSFT,
KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_PLUS, KC_TILD, KC_EXLM, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL,
A(S(C(KC_N))), S(C(KC_5)), KC_NO, KC_UNDS, KC_0, KC_MINS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
[NSSL] = LAYOUT_planck_mit(
KC_LALT, KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, KC_NO, KC_NO, KC_NO, KC_NO, KC_RST, KC_BSPC,
KC_LSFT, KC_SCLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, KC_NO, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_LSFT,
KC_LCTL, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, KC_NO, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_LCTL,
KC_NO, KC_NO, KC_UNDS, KC_GT, KC_RPRN, KC_NO, KC_BTN1, KC_BTN3, KC_BTN2, KC_NO, KC_NO
),
[GAME] = LAYOUT_planck_mit(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, TG(GAME),
KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_LSFT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL,
KC_LCTL, A(KC_TAB), MO(SECGAME), KC_TAB, KC_SPC, LT(SECGAME, KC_ENT), KC_BSPC, KC_DEL, KC_MPRV, KC_MPLY, KC_MNXT
),
[SECGAME] = LAYOUT_planck_mit(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0
)
};
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