Change audio driver to "Dummy" to stop Catapult from preventing system sleep #126
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So I noticed that the Catapult launcher is stopping my system from going to sleep mode automatically.
Apparently this is a known issue in Godot and the only fix I saw was to disable the audio driver by setting it to "Dummy".
But Catapult doesn't emit any audio anyway, right? So this should not be a problem.
You can test this change on your own windows system by running the
powercfg -requests
command in a admin command prompt. It will say what's currently preventing the system from going to sleep.