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Metal shader for image integral on MacOS (swift 3 and not depend on Metal Performance Shader - MPS)

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Metal Integral Shader on Mac OS

Metal shader for image integral on MacOS (swift 3 and not depend on Metal Performance Shader - MPS)

Based on christopherhelf work https://github.com/christopherhelf/IntegralImage-iOS-Metal with some modifications:

  • Not depend on Metal Performance Shader
  • Running on Mac OS instead of iOS. (just a minor tweak)

Test result

[MTLDevice.description] name = Intel(R) SKL Unknown

Theoretical FPS 720p: 120.722·

Theoretical FPS 1080p: 91.2149·

References:

Hanoi, July 2017

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Metal shader for image integral on MacOS (swift 3 and not depend on Metal Performance Shader - MPS)

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