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Revert "GL: Use SDL2 GL headers on all platforms." #36

Revert "GL: Use SDL2 GL headers on all platforms."

Revert "GL: Use SDL2 GL headers on all platforms." #36

Triggered via push November 24, 2023 16:20
Status Cancelled
Total duration 9m 23s
Artifacts 1
Matrix: linux-build
Matrix: macos-build
Matrix: windows-build
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5 errors
macos-build (intel)
Process completed with exit code 2.
macos-build (arm64)
The job was canceled because "intel" failed.
macos-build (arm64)
The operation was canceled.
windows-build (windows-multi-x64)
The run was canceled by @dsvensson.
windows-build (windows-multi-x64)
The operation was canceled.

Artifacts

Produced during runtime
Name Size
linux-x86_64-AppImage Expired
17.5 MB