Path-tracer based on the book RayTracing in One Weekend, written in Scopes.
The output looks almost exactly as the reference implementation:
It took 7 hours to render on my i7-5500U using 4 threads.
To run it, it's necessary to initialize submodules recursively, run make; make install
in raydEngine/foreign
and have radlib
in your scopes/lib/scopes
folder. Honestly I didn't put much effort in making it easy to run outside my machine, sorry! (also only linux supported atm).