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Vite Electron Builder Boilerplate


Stand With Ukraine

GitHub issues by-label Required Node.JS >= v16.13 Required npm >= v8.1

Vite+Electron = πŸ”₯

This is template for secure electron applications. Written following the latest safety requirements, recommendations and best practices.

Under the hood is used Vite β€” superfast, nextgen bundler, and electron-builder for compilation.


Support

  • This template maintained by Alex Kozack. You can πŸ’– sponsor him for continued development of this template.

  • Found a problem? Pull requests are welcome.

  • If you have ideas, questions or suggestions - Welcome to discussions. 😊


Get started

Follow these steps to get started with this template:

  1. Click the Use this template button (you must be logged in) or just clone this repo.
  2. If you want to use another package manager don't forget to edit .github/workflows -- it uses npm by default.

That's all you need. πŸ˜‰

Note: This template uses npm v7 feature β€” Installing Peer Dependencies Automatically. If you are using a different package manager, you may need to install some peerDependencies manually.

Note: Find more useful forks here.

Features

Electron Electron version

  • This template uses the latest electron version with all the latest security patches.
  • The architecture of the application is built according to the security guides and best practices.
  • The latest version of the electron-builder is used to compile the application.

Vite Vite version

  • Vite is used to bundle all source codes. This is an extremely fast packer that has a bunch of great features. You can learn more about how it is arranged in this video.
  • Vite supports reading .env files. You can also specify types of your environment variables in types/env.d.ts.
  • Hot reloads for Main and Renderer processes.

Vite provides many useful features, such as: TypeScript, TSX/JSX, CSS/JSON Importing, CSS Modules, Web Assembly and much more.

See all Vite features.

TypeScript TypeScript version (optional)

  • The latest version of TypeScript is used for all the source code.
  • Vite supports TypeScript out of the box. However, it does not support type checking.
  • Code formatting rules follow the latest TypeScript recommendations and best practices thanks to @typescript-eslint/eslint-plugin.

See this discussion if you want completely remove TypeScript.

Vue Vue version (optional)

  • By default, web pages are built using Vue. However, you can easily change that. Or not use additional frameworks at all.
  • Code formatting rules follow the latest Vue recommendations and best practices thanks to eslint-plugin-vue.
  • Installed Vue.js devtools beta with Vue 3 support.

See examples of web pages for different frameworks.

Continuous Integration

  • The configured workflow will check the types for each push and PR.
  • The configured workflow will check the code style for each push and PR.
  • Automatic tests used Vitest Vitest version -- A blazing fast test framework powered by Vite.
    • Unit tests are placed within each package and run separately.
    • End-to-end tests are placed in the root tests directory and use playwright.

Continuous delivery

  • Each time you push changes to the main branch, the release workflow starts, which creates a release draft.
    • The version is automatically set based on the current date in the format yy.mm.dd-minutes.
    • Notes are automatically generated and added to the release draft.
    • Code signing supported. See compile job in the release workflow.
  • Auto-update is supported. After the release is published, all client applications will download the new version and install updates silently.

How it works

The template requires a minimum amount dependencies. Only Vite is used for building, nothing more.

Project Structure

The structure of this template is very similar to the structure of a monorepo.

flowchart TB;

packages/preload <-. IPC Messages .-> packages/main

subgraph packages/main
M[index.ts] --> EM[Electron Main Process Modules]
M --> N2[Node.js API]
end


subgraph packages/preload
P[index.ts] --> N[Node.js API]
P --> ED[External dependencies]
P --> ER[Electron Renderer Process Modules]
end


subgraph packages/renderer
R[index.html] --> W[Web API]
R --> BD[Bundled dependencies]
R --> F[Web Frameforks]
end

packages/renderer -- Call Exposed API --> P
Loading

The entire source code of the program is divided into three modules (packages) that are each bundled independently:

  • packages/renderer. Responsible for the contents of the application window. In fact, it is a regular web application. In developer mode, you can even open it in a browser. The development and build process is the same as for classic web applications. Access to low-level API electrons or Node.js is through the preload layer.
  • packages/preload. Acts as an intermediate link between the renderer layer and the low-level API electrons or Node.js. Runs in an isolated browser context, but has direct access to Node.js api. See Checklist: Security Recommendations.
  • packages/main Electron main script.

Build web resources

The main and preload packages are built in library mode as it is simple javascript. The renderer package builds as a regular web app.

Compile App

The next step is to package and compile a ready to distribute Electron app for macOS, Windows and Linux with "auto update" support out of the box.

To do this using the electron-builder:

  • Using the npm script compile: This script is configured to compile the application as quickly as possible. It is not ready for distribution, it is compiled only for the current platform and is used for debugging.
  • Using GitHub Actions: The application is compiled for any platform and ready-to-distribute files are automatically added as a draft to the GitHub releases page.

Working with dependencies

Because the renderer works and builds like a regular web application, you can only use dependencies that support the browser or compile to a browser-friendly state.

This means that in the renderer you are free to use dependencies such as Vue, React, lodash, axios and so on. But you can't use, say, systeminformation or pg because these dependencies need access to a node api to work, which is not available in the renderer context.

All dependencies that require node.js api can be used in the preload script.

Here is an example. Let's say you need to read some data from the file system or database in the renderer.

In preload context create a method that reads and return data. To make the method announced in the preload available in the render, you usually need to call the electron.contextBridge.exposeInMainWorld. However, this template uses the unplugin-auto-expose plugin, so you just need to export the method from the preload. The exposeInMainWorld will be called automatically.

// preload/index.ts
import {writeFile} from 'fs'

// Everything you exported from preload/index.ts may be called in renderer
export function getData() {
  return /* ... */
}

Now you can import and call the method in renderer

// renderer/somewere.component.ts
import {getData} from '#preload'
const dataFromFS = getData()

Read more about Security Considerations.

Working with Electron API

Although the preload has access to Node.js API, it still runs in the BrowserWindow context, so a limited electron modules are available in it. Check the electron docs for full list of available methods.

All other electron methods can be invoked in the main.

As a result, the architecture of interaction between all modules is as follows:

sequenceDiagram
renderer->>+preload: Read data from file system
preload->>-renderer: Data
renderer->>preload: Maximize window
activate preload
preload-->>main: Invoke IPC command
activate main
main-->>preload: IPC response
deactivate main
preload->>renderer: Window maximized
deactivate preload
Loading

Read more aboud Inter-Process Communication

Modes and Environment Variables

All environment variables set as part of the import.meta, so you can access them as follows: import.meta.env.

If you are using TypeScript and want to get code completion you must add all the environment variables to the ImportMetaEnv in types/env.d.ts.

The mode option is used to specify the value of import.meta.env.MODE and the corresponding environment variables files that need to be loaded.

By default, there are two modes:

  • production is used by default
  • development is used by npm run watch script

When running the build script, the environment variables are loaded from the following files in your project root:

.env                # loaded in all cases
.env.local          # loaded in all cases, ignored by git
.env.[mode]         # only loaded in specified env mode
.env.[mode].local   # only loaded in specified env mode, ignored by git

To prevent accidentally leaking env variables to the client, only variables prefixed with VITE_ are exposed to your Vite-processed code. e.g. the following file:

DB_PASSWORD=foobar
VITE_SOME_KEY=123

Only VITE_SOME_KEY will be exposed as import.meta.env.VITE_SOME_KEY to your client source code, but DB_PASSWORD will not.

Contribution

See Contributing Guide.

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