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Basic/mesh renderer #7
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Update: Makefile Updated BufferLib [pulled changes from origin main] Deleted buffer-version-1.6 Fixed Bug: Fix to crash when creating Graphics Pipeline
1. Removed dependencies/BufferLib submodule 2. Added shared-dependencies/BufferLib submodule { shared by VulkanRenderer and SafeMemory } 3. Removed include/buffer.h [ it had produced very time consuming bug, now it is fixed ] 4. Updated makefile
Added: 1. memory_allocator; which has three modes MEMORY_SAFETY_LEVEL_0, MEMORY_SAFETY_LEVEL_1, MEMORY_SAFETY_LEVEL_2 2. TemplateSystem submodule Removed: 1. template_system.h [move it to TemplateSystem] Updated: 1. makefile 2. SafeMemor submodule
… Basic/MeshRenderer
Updated submodules: 1. HPML 2. SafeMemory 3. TemplateSystem 4. BufferLib Moved vulkan-1.lib and libglfw3.a to external-dependency-libs
Updated dependencies/HPML and makefile
1. Created a separate testbed for testing the vulkanrenderer.a library 2. Integrated EntityComponentSystem into the VulkanRenderer/test/dependencies/EntityComponentSystem [It will only be used by testbed]
1. renderer_terminate -> heap_free(renderer) 2. render_window_destroy -> heap_free(window)
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