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[Core] Reconstruct actor to run lineage reconstruction triggered actor task #47396

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merged 8 commits into from
Sep 10, 2024

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@jjyao jjyao commented Aug 29, 2024

Why are these changes needed?

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

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  • I've signed off every commit(by using the -s flag, i.e., git commit -s) in this PR.
  • I've run scripts/format.sh to lint the changes in this PR.
  • I've included any doc changes needed for https://docs.ray.io/en/master/.
    • I've added any new APIs to the API Reference. For example, if I added a
      method in Tune, I've added it in doc/source/tune/api/ under the
      corresponding .rst file.
  • I've made sure the tests are passing. Note that there might be a few flaky tests, see the recent failures at https://flakey-tests.ray.io/
  • Testing Strategy
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    • This PR is not tested :(

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
@jjyao jjyao added the go add ONLY when ready to merge, run all tests label Aug 29, 2024
@jjyao jjyao changed the title [Core] Change WaitForActorOutOfScope from long polling to push [Core] Reconstruct actor to run lineage reconstruction triggered actor task Sep 9, 2024
@jjyao jjyao marked this pull request as ready for review September 9, 2024 17:02
@jjyao jjyao requested review from a team, ericl, pcmoritz and raulchen as code owners September 9, 2024 17:02
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Entire PR was reviewed privately

@jjyao jjyao merged commit 0773760 into ray-project:master Sep 10, 2024
4 of 5 checks passed
@jjyao jjyao deleted the jjyao/pollling branch September 10, 2024 00:39
raulchen added a commit that referenced this pull request Sep 20, 2024
With #47396, now Ray Core can
automatically restarts an actor when needing to resubmit tasks.
This doesn't work with `ray.kill`-ed actors. 
This PR removes ray.kill and let ref counting garbage-collect the
actors.

---------

Signed-off-by: Hao Chen <chenh1024@gmail.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
…r task (ray-project#47396)

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
With ray-project#47396, now Ray Core can
automatically restarts an actor when needing to resubmit tasks.
This doesn't work with `ray.kill`-ed actors.
This PR removes ray.kill and let ref counting garbage-collect the
actors.

---------

Signed-off-by: Hao Chen <chenh1024@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
…r task (ray-project#47396)

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
…r task (ray-project#47396)

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
…r task (ray-project#47396)

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
…r task (ray-project#47396)

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
…r task (ray-project#47396)

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
…r task (ray-project#47396)

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
…r task (ray-project#47396)

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
ujjawal-khare pushed a commit to ujjawal-khare-27/ray that referenced this pull request Oct 15, 2024
…r task (ray-project#47396)

Currently if we need to rerun an actor task to recover a lost object but the actor is dead, the actor task will fail immediately. This PR allows the actor to be restarted (if it doesn't violate max_restarts) so that the actor task can run to recover lost objects.

In terms of the state machine, we add a state transition from DEAD to RESTARTING.

Signed-off-by: Jiajun Yao <jeromeyjj@gmail.com>
Signed-off-by: ujjawal-khare <ujjawal.khare@dream11.com>
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