Add shared library build option for build.zig and update to zig 0.12.0-dev.2139 #3727
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Using raylib as a shared library was helpful for hot-module reloading, allowing both the main executable and shared game library to link with raylib and then we can reload without segfaulting. I needed the no-sanitize flag to work around an illegal instruction error.
Here is the source for that example: https://github.com/candrewlee14/tetris-raylib