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[examples] Add deadzone handling to core_input_gamepad example #4422

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merged 2 commits into from
Oct 23, 2024

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asdqwe
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@asdqwe asdqwe commented Oct 23, 2024

Ref: #4420 (comment), #4420 (comment).

Kept the handling plain and simple to make it very easy to grasp. Also used the previous default value of 0.1f so it feels exactly like before.

@raysan5 raysan5 merged commit fe6da67 into raysan5:master Oct 23, 2024
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raysan5 commented Oct 23, 2024

@asdqwe Thanks! This is a nice improvement! 👍🙂

@asdqwe asdqwe deleted the add-deadzone-example branch October 23, 2024 14:44
psxdev pushed a commit to raylib4Consoles/raylib that referenced this pull request Nov 18, 2024
…san5#4422)

* Add deadzone handling to core_input_gamepad example

* Rename variables
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3 participants