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Update rmodels.c - 'fix' for GenMeshSphere artifact #4460

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merged 1 commit into from
Nov 1, 2024

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MikiZX1
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@MikiZX1 MikiZX1 commented Nov 1, 2024

When creating a new sphere mesh with high number of slices/rings the top and bottom parts of the generated sphere are removed. This happens because the triangles in those parts, due to high resolution, end up being very small and are removed as part of the 'par_shapes' library's optimization. Adding par_shapes_set_epsilon_degenerate_sphere(0.0); before generating the sphere mesh sets the threshold for removal of small triangles is removed and the sphere is returned to raylib correctly.

When creating a new sphere mesh with high number of slices/rings the top and bottom parts of the generated sphere are removed. This happens because the triangles in those parts, due to high resolution, end up being very small and are removed as part of the 'par_shapes' library's optimization. Adding par_shapes_set_epsilon_degenerate_sphere(0.0); before generating the sphere mesh sets the threshold for removal of small triangles is removed and the sphere is returned to raylib correctly.
@raysan5 raysan5 merged commit 8e5d5f8 into raysan5:master Nov 1, 2024
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raysan5 commented Nov 1, 2024

@MikiZX1 thanks for the review! 👍😄

psxdev pushed a commit to raylib4Consoles/raylib that referenced this pull request Nov 18, 2024
When creating a new sphere mesh with high number of slices/rings the top and bottom parts of the generated sphere are removed. This happens because the triangles in those parts, due to high resolution, end up being very small and are removed as part of the 'par_shapes' library's optimization. Adding par_shapes_set_epsilon_degenerate_sphere(0.0); before generating the sphere mesh sets the threshold for removal of small triangles is removed and the sphere is returned to raylib correctly.
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