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razh edited this page Dec 2, 2013
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- Content is not minified.
- By default, canvas background color is set to black, so turning off backgrounds in settings makes it fairly difficult to play.
- Possible to change matter type at start screen, making it impossible to finish Level 01.
- Low FPS makes it impossible to finish Level 02 (Trash explodes before it can reach the Trigger).
- IJKL in editor does not correspond to WASD controls. (I/K should be zoom in/out instead of I/J).
- No fade animation between levels.
- No retina/high-resolution/widescreen support.
- Gear symbol to open settings pane not available in Windows (Arial)/Android (Roboto).
Total JS LOC (including require.js/box2dweb) : 19392.
Fix floating-point precision errors in Editor export.- Add polygon-polygon snapping in Editor.
Add vertex-vertex snapping in Editor.Add TractorBeam custom drawing.Add Trash custom drawing.Add body-position indicator for Polygon in Editor.Add relative player size reference in Editor.editor: Add vertex addition.editor: Add vertex removal.- editor: Add separate polygon/vertex editing modes.
Finish trigger functionality.- Add exit portal functionality and custom drawing.
Functionality.Custom drawing.- Add current doorCircle shape to the custom drawing.
- EYES ONLY?
- With blink!
- Movement relative to velocity.
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Decouple camera aspect ratio.Half done. Add trigger wires.- In-canvas buttons?
Switch to better relative touch input.Add button to switch matter types.- Add settings menu.
Basic functionality.- Style.
- Add start menu.
- Work on Level 1 (
ThursdaySaturday). - Work on Level 2 (
FridaySaturday). - Work on Level 3 (Saturday).