Client-side library for the React Flux architecture (http://facebook.github.io/react/docs/flux-overview.html).
/react-flux-todomvc
We made use of the example provided by the React team (https://github.com/facebook/react/tree/master/examples/todomvc-flux), except that we have modified it to only use the client-side libraries, no compliation or build process necessary, just the offline transform tools to transform your jsx to js (http://facebook.github.io/react/docs/getting-started.html).
Just include /dist/flux.min.js into your HTML code
You can find the output here: /dist/flux.min.js
- React (https://github.com/facebook/react)
- invariant.js
- keyMirror.js
- es6-shim (https://github.com/paulmillr/es6-shim)
- EventEmitter (https://github.com/Wolfy87/EventEmitter)
npm install
npm start
If you want to add/remove something to/from flux.min.js
Edit the files list in: /gulp/config.js
Then run "npm start" and check your /dist folder.
React Flux JS Lib is licensed under the MIT license.
The MIT License (MIT)
Copyright (c) 2014 Andrew Quan AndrewQ@RedBlueprint.com
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.