Releases: rd2/tbd
Releases · rd2/tbd
TBD v3.4.3
TBD v3.4.2
Upgrades to JSON schema v4 - merci @jmarrec !
TBD v3.4.1
- Updates OSut v0.5.0 & OSlg v0.3.0
- Extends support for Ruby 3x (e.g. OpenStudio 3.8) - merci @jmarrec !
- Lowers error/warning thresholds (& exit behaviour) when dealing with invalid geometry
TBD v3.4.0
- New (suspended) "ceiling" perimeter edges (e.g. return air plenums)
- Tests against OpenStudio v3.7.0
- Updates copyright year (2024)
TBD v3.3.0
- ASHRAE 90.1 2022 (ECB/PRM) support (Table A10.1)
- Optional KIVA purge method
- New functionality added in OSut v0.4.0
- Topolys v.0.6.2
- More compact RSpec expressions
- tests against OpenStudio v3.7.0-rc1
- tests against Ruby v278
TBD v3.2.3
- Brings in fix to OSut's
overlaps?
method, key in tracking edges of Frame&Divider-enabled fenestration. - A few minor changes:
- surface
validate
method ... now OSut'ssurface_valid?
- adapting to recent re-release of OSut v0.3.0
- surface
- Otherwise, no change in TBD functionality (e.g. API, output).
- Tested across multiple platforms.
TBD v3.2.2
-
Fixes uprating of envelope surfaces in unconditioned spaces (e.g. insulated attic floors).
-
No API changes
TBD v3.2.1
-
Revises logic for spaces with multipliers, where floors are e.g. adiabatic. In such cases, there's only one deratable surface per edge (i.e. the exterior wall above, sharing the same edge with the floor). The fix ensures that "rimjoist" (not "transition") thermal bridge types are assigned to (e.g. adiabatic) floor edges.
-
Fixes an unsafe access to incomplete dual heating/cooling setpoint schedules
TBD v3.2.0
- (Better) catches massless materials in OpenStudio when dealing with KIVA
- Adds support for subsurface multipliers
- Adds a new (optional) subsurface proximity tolerance (e.g. 50 mm) - an API change
- ... useful when dealing with legacy and 3rd-party generated OpenStudio models
- many edits/improvements to the online Guide
TBD v3.1.1
Fixes issue when dealing with adiabatic conditions:
- e.g. inadvertent addition of party partition edges (as thermal bridges) when dealing with space and/or story multipliers.
- no API changes, but modifies output
- online Guide edits