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CustomizeLoadStaticMeshAsync #92

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NaoTel
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@NaoTel NaoTel commented Feb 28, 2024

-load static mesh parallely in async thread to process faster
-changed parallelfor to for because using parallelfor is slower than for when load a heavy mesh
-added some functions I would like

-change parallelfor to for because using parallelfor is slower than for when load a heavy mesh
-add some functions
@rdeioris
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@NaoTel thaks for the patch. As i have already reported on discord it has few issues but it has definitely lot of good points in it. I will add the stuff that can be applied safely and eventually we will discuss a better approach on discord. I will add a new actor that will be a base for the parallel approach you suggested too.

@NaoTel
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NaoTel commented Feb 29, 2024

Oh, sounds great! Thank you for considering to add new actor. I look forward to update.

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