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IPC Server using Unix Sockets and the pixl-server framework

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The pixl-ipc module provides interprocess communication (IPC) using unix domain sockets to provide fast local communication between processes that avoids touching the network stack. It is built as a component of pixl-server, a lightweight framework for building node.js daemon applications.

  • JSON messages over UNIX domain sockets
  • Protocol is language agnostic
  • PHP and Node.js client classes provided
  • Node.js client now supports async/await

Usage

Creating a Simple Server

var PixlServer = require('pixl-server');

var server = new PixlServer({
		
		__name: 'MyIPCServer',
		__version: "0.1",
		
		config: {
				"log_dir": "/var/tmp",
				"log_filename": "my_ipc_test.log",
				"debug_level": 9,
				
				"IPCServer" : {
					"socket_path" : "/var/tmp/my_ipc_server.sock"
				}
		},
		
		components: [require('pixl-ipc')]
		
});

server.startup( function() {
		console.log("Main startup");
		
		server.IPCServer.addURIHandler(/^\/myapi\/test/, "IPCServer", function(request, callback) {
			callback({"hello":"thanks for your message"});
		});
} );

Making Request from a Client

The Node.js client supports callback style requests as well as async/await-style Promises. If a callback is omitted, the methods connect/send/close will return a promise.

const IPCClient = require('pixl-ipc/client');

var testClient = new IPCClient("/var/tmp/my_ipc_server.sock");
testClient.connect(function() {
	testClient.send('/myapi/test', {"welcome":42}, function(err, data) {
		console.log(err, data);
	});
	
	testClient.send('/ipcserver/test/echo', {"ping":"me"}, function(err, data) {
		console.log(err, data);
	});
});

// Or using async/await
async function run() {
	let asyncClient = new IPCClient("/var/tmp/my_ipc_server.sock");
	try {
			await asyncClient.connect();
			let result =  await asyncClient.send('/myapi/test', {"welcome":42});
			console.log(result);
			await.asyncClient.close();
	}
	catch (e) {
		console.log("Exception: " + e);
	}
}

run();

Server

Config

Name Type Description
socket_path string Path where the socket file will be created -- must be same in client
exit_timeout integer When shutting down and waiting for client connections to close, this will force an exit when the timeout is exceeded (default 2000ms)
socket_chmod string The CHMOD(2) permission of the socket file (default: '777')
log_stats_interval string The frequency to log various stats using pixl-server event intervals. (default: 'minute')

Methods

addURIHandler(uriPattern, name, callback)

Name Type Description
uriPattern string or regex Identifies the type of messages the handler should receive by matching the URI request pattern
name string The name to associate with the handler (for logging)
callback function The method to call when a message is received

This method registers callback handler to process incoming requests matching the specified URI pattern. When the handler is called it is passed the request object and response callback.

The request contains:

Name Type Description
uri string URI passed from client
data json object The data from the client
pid integer The process ID of the client (Not yet implemented)
myHandler(request, callback) {
	console.dir(request);
	callback({thanks: "a lot"});
}

getStats()

Returns various statistics about the IPC server.

Built-in Message Handlers

/ipcserver/test/echo

You can pass in any arbitrary object and the server will echo back the message in the response

/ipcserver/test/delay

Name Type Description
delay integer The time in milliseconds to delay before sending a response back

This sets a delay response to the caller and sends back {delay: N}.

Node.js Client

Methods

constructor(socket_path [,logger, options])

Name Type Description
socket_path string Path where the socket file will be created -- must be same in client
logger PixlLogger Instance of a PixlLogger object if you want logging (optional)
options json object Override settings such as request timeout
// options with current defaults, times are in milliseconds
{
	userAgent: "Node/IPCClient" + process.cwd(), // A string that identifies your application
	requestTimeout : 10*1000, // How long to wait before timing out the request
	autoReconnect: 1000, // Reconnect in N ms if the connection is broken or set to 0 to prevent automatic reconnect
	codeToErr: false, // When a result message contains a non-falsey (zero) "code" element use the message as the error in callback
	messageTransform: null, // Provide a function to transform the error or data result before sending to the callback (details below)
	logStatsInterval: null // Logs perf metrics of the JSON stream every logStatsInterval milliseconds
}

Creates the client object and overrides default options if provided.

For messageTransform you can provide a function that alters the error or data before it is sent to the messages callback handler. It will override the codeToErr option if provided. The function is passed the full message object and should return an array of [err, data]. Here's an example implementation (the code used to implement codeToErr):

function codeToErr(msg) {
	var err = null;
	if (msg.code) {
		err = msg;
	}
	else if (msg.data && msg.data.code) {
		err = msg.data;
	}	
	return [err, msg.data];
}

connect(callback)

Name Type Description
callback function The function to call once the client is connected to the server

Opens a socket connection to the server. Callback is invoked with an error object or null if there was no error.

send(uri, message, callback)

Name Type Description
uri string The server URI being requested
message json object The data to send to the IPC server
callback function When the server sends a response, this callback will be invoked with (err, data)

Sends an asynchronous JSON request to the IPC Server and gets the response back in the callback.

close(callback)

Name Type Description
callback function Called once the connection is closed (optional)

Closes the socket connection and clears any timers.

PHP Client

PixlIPCClient provides an API for sending socket messages to the IPC server. Unlike the Node client, it is a blocking, synchronous model.

Sample

require_once "PixlIPCClient.class.php";

$ipc = new PixlIPCClient("/tmp/node_ipc_server.sock");
$ipc->connect();
$msg = array("hello"=>"there");
$result = $ipc->send('/ipcserver/test/echo', $msg);
print($msg)

Methods

constructor(socket_path [, options])

Name Type Description
socket_path string Path where the socket file will be created -- must be same in client
options hash array Override settings such as request timeout
// options with current defaults, times are in milliseconds
array(
	'userAgent' => "PHP/PixlIPCClient" . getcwd(), // A string that identifies your application
	'requestTimeout' => 500, // How long to wait before timing out the request
	'connectTimeout' => 500 // How long to wait before timing out the connection
)

Creates the client object and overrides default options if provide.

connect()

Opens a socket connection to the server. Throws exception if there was an error.

send(uri, message)

Name Type Description
uri string The server URI being requested
message hash array The data to send to the IPC server

Sends a JSON request to the IPC Server and returns the response. Throws exception if there was an error.

Performance Notes

In testing on a local ancient laptop (2011 2.4 GHz Intel Core i7), performance is sub-millisecond for message sizes under about 20K and about twice as fast on a reasonable AWS EC2 Instance (m4.xlarge).

Msg Size laptop (ms) EC2 (ms)
1K 0.13 0.09
5K 0.19 0.094
10K 0.36 0.18
20K 0.64 0.316
100K 3.35 1.374

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