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A generic zombie shooter in the making using pythonic code.

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Hoom.py

A generic zombie shooter in the making using pythonic code.

Current Experments:

  • None

Change Log V2.1.4.1(Alpha Release)

  • General Bugfixes
  • A small amount of code refactoring

Change Log V2.1.4.0(Alpha Release)

  • Code Overhaul
  • No globals
  • Much more readable code
  • Gernades removed
  • You can now shoot zombies in the area
  • Action system works much better

Change Log V1.2.2.0(Alpha Release)

  • Correct use of globals
  • Reduction of code
  • Stopped a potential memory leak bug(Actions would call Gamecore and Game Core would call Actions)
  • Made Gamecore print a 'passkey' to pass output to the screen after it's cleared
  • Speaking of which; The screen clears every after every action

Change LogV2.0.2.1(Experemental:VISUAL)

  • Made a super basic GUI with functional code
  • TODO: Learn Byond/Dream Maker
  • TODO: Improve balance
  • TODO: Make Zombies move faster
  • TODO: Simplify Input

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A generic zombie shooter in the making using pythonic code.

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