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Provide a reliable way to see original resources in a directory
When exporting a project, resources are often moved, converted or remapped (source import files are gone, text scenes are converted to binary, etc). This new function allows to list a directory and obtain the actual original resource files. Example ```GDScript var resources = ResourceLoader.list_directory("res://images") print(resources) ``` Result will be something like: ``` ["image1.png","image2.png","image3.png"] ``` instead of ``` ["image1.png.import","image2.png.import","image3.png.import"] ```
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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