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A Rust-lang migration of the Cyclone physics engine built from the book: Game Physics Engine Development by Ian Millington

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cyclone_rs

A Rust-lang migration of the Cyclone physics engine built here: Game Physics Engine Development

In-Progress

Currently finishing up chapter 6. I need to make tests for springs before moving on.

Refactor Notes

  • Apparently Rust 2018 is a thing and I should probably update the code to the latest guidelines.

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A Rust-lang migration of the Cyclone physics engine built from the book: Game Physics Engine Development by Ian Millington

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