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… and code fixes (#845)
Fix forcing 1-person view for players when `mp_fadetoblack = 2`;
Fix player blackout on server entry when `mp_fadetoblack = 2`;
Fix observer not being blinded when `mp_fadetoblack = 2`;
Fix fadetoblack message timings using new CVar `mp_dying_time`.
fix#501fix#506
Co-authored-by: s1lentq <s1lentsk@yandex.ru>
Need to fix there
https://github.com/s1lentq/ReGameDLL_CS/blob/c2f62eb98a2280ee6b18ec9cd7281ab511b1ec1c/regamedll/dlls/combat.cpp#L7-L17
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