Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tree configuration #138

Open
wants to merge 6 commits into
base: master
Choose a base branch
from
Open

Tree configuration #138

wants to merge 6 commits into from

Conversation

hanish520
Copy link
Contributor

create trees from position slice

hanish520 and others added 5 commits December 21, 2024 23:48
We don't need an interface (yet), since there is only one
implementation. A client (user) of the package can easily add its
own interface as necessary.
This makes the test data specify the label: number to make it more
readable; it is hard to map the four numbers to the field name of
original createTreeTest type.
We only need to store the IDs once; the index into the ID slice
represents that ID's position in the tree. I think it will be faster
for small trees to do this approach; we may consider to add a
benchmark to find the breaking point where it is faster to use a
map for this. If a map is needed for larger trees for speed, we
could consider to revert this change, or allocate the map only if
the tree is actually large.
trees/treeconfig.go Outdated Show resolved Hide resolved
trees/treeconfig.go Outdated Show resolved Hide resolved
trees/treeconfig.go Outdated Show resolved Hide resolved
trees/treeconfig.go Outdated Show resolved Hide resolved
trees/treeconfig.go Outdated Show resolved Hide resolved
trees/treeconfig.go Outdated Show resolved Hide resolved
}

// GetHeight returns the height of the replica
func (t *Tree) GetHeight() int {
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Do we need to export this? That is, will we use it in the code outside the tree package?

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This was useful to me for timer computation

}

// GetSubTreeNodes returns all the nodes of its subtree.
func (t *Tree) GetSubTreeNodes() []hotstuff.ID {
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Let's rename it to SubTree().

// SubTree returns the subtree of the tree's replica.

queue = append(queue, children...)
subTreeNodes = append(subTreeNodes, children...)
if len(children) == 0 {
return subTreeNodes
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This will also be empty slice, if len(children) == 0

Copy link
Contributor Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

no children means, it is a leaf node hence empty subtree

if len(children) == 0 {
return subTreeNodes
}
for len(queue) > 0 {
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I'm a bit confused by the logic. I need to dig deeper. But perhaps it would make sense to use the std lib slices package for some of these things?

Maybe you could add a comment or two to explain the idea.

trees/treeconfig.go Outdated Show resolved Hide resolved
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants