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Allow overriding albedo color on
Asset3D
(#7458)
### What The idea is to reproduce behavior of `Mesh3D` regarding color modification on `Asset3D` : - add `albedo_factor` - add `vertex_colors` as in `Mesh3D` In order to overwrite white default texture of `Asset3D` loaded from stl and obj (gltf already have albedo_factor in file). See: #5253 ![Screenshot from 2024-09-18 16-05-54](https://github.com/user-attachments/assets/3f9f396e-1549-4e88-a933-f6143bddf734) ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested the web demo (if applicable): * Using examples from latest `main` build: [rerun.io/viewer](https://rerun.io/viewer/pr/7458?manifest_url=https://app.rerun.io/version/main/examples_manifest.json) * Using full set of examples from `nightly` build: [rerun.io/viewer](https://rerun.io/viewer/pr/7458?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG * [x] If applicable, add a new check to the [release checklist](https://github.com/rerun-io/rerun/blob/main/tests/python/release_checklist)! * [x] If have noted any breaking changes to the log API in `CHANGELOG.md` and the migration guide - [PR Build Summary](https://build.rerun.io/pr/7458) - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html) To run all checks from `main`, comment on the PR with `@rerun-bot full-check`. --------- Co-authored-by: Keyvan Goddard <keyvan.goddard@laas.fr> Co-authored-by: Andreas Reich <r_andreas2@web.de>
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -36,6 +36,7 @@ impl Asset3D { | |
Self { | ||
blob: contents.into(), | ||
media_type, | ||
albedo_factor: None, | ||
} | ||
} | ||
} |
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