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Rerun Cpp SDK redistribution via conan center (or conan recipe) #4420
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that's correct for the default settings, but you can actually set it up to use a an already installed version of Arrow, so it won't rebuild arrow every time, see Of course, neither addresses the ask for integration into other package management systems directly. Still keeping this open though in order to track the ask - for anyone reading this and also wanting Conan integration please upvote. Related:
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Closing in favor of: |
@Wumpf I've started work on conan recipe in our local conan system and faced a few things. Maybe, we could discuss it here or in discord or have a call. Here are the topics: C++ SDK provided in assets has good and clear process of integration with just couple lines of code in CMake, but it seems to be very important that own code is compiled along with some Rerun sources (*.c - files). However, the classical package should contain only pre-built libraries (lib or dll) and header files. I tried to create conan package and it contains only hpp files with these libs:
Next, when I try to link rerun conan package to existing project XXXX I'm getting these linker errors - apparently libs don't contain all code:
I would like to understand better the structure of C++ code, how to make it compilable into self-sufficient library and how did you get |
I'm thinking of maybe forcing linker to produce all symbols by adding following options: MSVC: What do you think? |
* Uses: rerun-io/egui_tiles#67 * Uses: lampsitter/egui_commonmark#51 * Split off from #6171 * Closes #5280 ### Test * [x] image loading * [x] gltf ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested the web demo (if applicable): * Using examples from latest `main` build: [rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/main/examples_manifest.json) * Using full set of examples from `nightly` build: [rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG * [x] If applicable, add a new check to the [release checklist](https://github.com/rerun-io/rerun/blob/main/tests/python/release_checklist)! - [PR Build Summary](https://build.rerun.io/pr/6448) - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html) To run all checks from `main`, comment on the PR with `@rerun-bot full-check`. # egui changelog so far Full diff at https://github.com/emilk/egui/compare/0.27.0..HEAD #### ecolor * Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor` [#4372](emilk/egui#4372) (thanks [@dataphract](https://github.com/dataphract)!) * Remove `extra_asserts` and `extra_debug_asserts` feature flags [#4478](emilk/egui#4478) #### eframe * Add `register_native_texture` in `eframe::Frame` [#4246](emilk/egui#4246) (thanks [@Chaojimengnan](https://github.com/Chaojimengnan)!) * Early-out from context switching the `glow` backend [#4284](emilk/egui#4284) * Fix `ViewportCommand::InnerSize` not resizing viewport on Wayland (#4211) [#4211](emilk/egui#4211) (thanks [@rustbasic](https://github.com/rustbasic)!) * Only avoid glow context switching on Windows [#4296](emilk/egui#4296) * Improve IME support with new `Event::Ime` [#4358](emilk/egui#4358) (thanks [@rustbasic](https://github.com/rustbasic)!) * Allow users to create viewports larger than monitor on Windows & macOS [#4337](emilk/egui#4337) (thanks [@lopo12123](https://github.com/lopo12123)!) * Use `objc2` and its framework crates [#4395](emilk/egui#4395) (thanks [@madsmtm](https://github.com/madsmtm)!) * Update to Rust 1.76 [#4411](emilk/egui#4411) * Egui-winit: emit physical key presses when a non-Latin layout is active [#4461](emilk/egui#4461) (thanks [@TicClick](https://github.com/TicClick)!) * IME for chinese [#4436](emilk/egui#4436) (thanks [@rustbasic](https://github.com/rustbasic)!) * Fix : In Windows, the 'egui_demo_app' screen does not appear. [#4410](emilk/egui#4410) (thanks [@rustbasic](https://github.com/rustbasic)!) * Fix: Window position creeps between executions on scaled monitors [#4443](emilk/egui#4443) (thanks [@avery-radmacher](https://github.com/avery-radmacher)!) * Update `image` crate to 0.25 [#4160](emilk/egui#4160) * Ignore synthetic key presses [#4514](emilk/egui#4514) (thanks [@hut](https://github.com/hut)!) * Fix: still track mouse when dragging outside web canvas [#4522](emilk/egui#4522) * Add `NativeOptions::persistence_path` [#4423](emilk/egui#4423) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!) * Use ResizeObserver instead of `resize` event [#4536](emilk/egui#4536) (thanks [@jprochazk](https://github.com/jprochazk)!) * Fix: Don't `.forget()` RAF closure [#4551](emilk/egui#4551) (thanks [@jprochazk](https://github.com/jprochazk)!) #### egui_extras * Update `image` crate to 0.25 [#4160](emilk/egui#4160) #### egui_plot * `Plot::Items:allow_hover` give possibility to masked the interaction on hovered item [#2558](emilk/egui#2558) (thanks [@haricot](https://github.com/haricot)!) * Expose `ClosestElem` and `PlotConfig` [#4380](emilk/egui#4380) (thanks [@Narcha](https://github.com/Narcha)!) * Disable interaction for `ScrollArea` and `Plot` when UI is disabled [#4457](emilk/egui#4457) (thanks [@varphone](https://github.com/varphone)!) * Make sure plot size is positive [#4429](emilk/egui#4429) (thanks [@rustbasic](https://github.com/rustbasic)!) * Introduce lifetime to `egui_plot::Plot` to replace `'static` fields [#4435](emilk/egui#4435) (thanks [@Fabus1184](https://github.com/Fabus1184)!) * Hide all other series when alt-clicking in the legend [#4549](emilk/egui#4549) (thanks [@abey79](https://github.com/abey79)!) * Plot now respects the `interact_radius` set in the UI's style [#4520](emilk/egui#4520) (thanks [@YgorSouza](https://github.com/YgorSouza)!) #### egui_glow * Enable egui_glow's winit feature on wasm (#4420) [#4421](emilk/egui#4421) (thanks [@simon-frankau](https://github.com/simon-frankau)!) #### egui-wgpu * Update to wgpu 0.20 [#4433](emilk/egui#4433) (thanks [@KeKsBoTer](https://github.com/KeKsBoTer)!) * Revert update to wgpu 0.20 => downgrade to wgpu 0.19.1 [#4559](emilk/egui#4559) #### egui-winit * Update `webbrowser` to `v1.0.0` [#4394](emilk/egui#4394) (thanks [@torokati44](https://github.com/torokati44)!) * Emit physical key presses when a non-Latin layout is active [#4461](emilk/egui#4461) (thanks [@TicClick](https://github.com/TicClick)!) * IME for chinese [#4436](emilk/egui#4436) (thanks [@rustbasic](https://github.com/rustbasic)!) * Fix: Window position creeps between executions on scaled monitors [#4443](emilk/egui#4443) (thanks [@avery-radmacher](https://github.com/avery-radmacher)!) * Ignore synthetic key presses [#4514](emilk/egui#4514) (thanks [@hut](https://github.com/hut)!) #### egui * Improve the UI for changing the egui theme [#4257](emilk/egui#4257) * Change the resize cursor when you reach the resize limit [#4275](emilk/egui#4275) * Make `TextEdit` an atomic widget [#4276](emilk/egui#4276) * Overload operators for `Rect + Margin`, `Rect - Margin` etc [#4277](emilk/egui#4277) * Implement blinking text cursor in `TextEdit` [#4279](emilk/egui#4279) * Rename `fn scroll2` to `fn scroll` [#4282](emilk/egui#4282) * Change `Frame::multiply_with_opacity` to multiply in gamma space [#4283](emilk/egui#4283) * Support order on windows [#4301](emilk/egui#4301) (thanks [@alexparlett](https://github.com/alexparlett)!) * Fix wrong replacement function in deprecation notice of `drag_released*` [#4314](emilk/egui#4314) (thanks [@sornas](https://github.com/sornas)!) * Consider layer transform when positioning text agent [#4319](emilk/egui#4319) (thanks [@juancampa](https://github.com/juancampa)!) * Fix incorrect line breaks [#4377](emilk/egui#4377) (thanks [@juancampa](https://github.com/juancampa)!) * Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor` [#4372](emilk/egui#4372) (thanks [@dataphract](https://github.com/dataphract)!) * Change `Ui::allocate_painter` to inherit properties from `Ui` [#4343](emilk/egui#4343) (thanks [@varphone](https://github.com/varphone)!) * Use parent `Ui`s style for popups [#4325](emilk/egui#4325) (thanks [@alexparlett](https://github.com/alexparlett)!) * Fix : take `rounding` into account when using `Slider::trailing_fill` [#4308](emilk/egui#4308) (thanks [@rustbasic](https://github.com/rustbasic)!) * Add a way to specify Undoer settings and construct Undoers more easily [#4357](emilk/egui#4357) (thanks [@valadaptive](https://github.com/valadaptive)!) * Add xtask crate [#4293](emilk/egui#4293) (thanks [@YgorSouza](https://github.com/YgorSouza)!) * Add `ViewportCommand::RequestCut`, `RequestCopy` and `RequestPaste` to trigger Clipboard actions [#4035](emilk/egui#4035) (thanks [@bu5hm4nn](https://github.com/bu5hm4nn)!) * Fix `Panel` incorrect size [#4351](emilk/egui#4351) (thanks [@zhatuokun](https://github.com/zhatuokun)!) * Improve IME support with new `Event::Ime` [#4358](emilk/egui#4358) (thanks [@rustbasic](https://github.com/rustbasic)!) * Allow users to create viewports larger than monitor on Windows & macOS [#4337](emilk/egui#4337) (thanks [@lopo12123](https://github.com/lopo12123)!) * Added ability to define colors at UV coordinates along a path [#4353](emilk/egui#4353) (thanks [@murl-digital](https://github.com/murl-digital)!) * Eframe: update ViewportBuilder.with_icon() documentation [#4408](emilk/egui#4408) (thanks [@roccoblues](https://github.com/roccoblues)!) * Update to Rust 1.76 [#4411](emilk/egui#4411) * Add a `Display` impl for `Vec2`, `Pos2`, and `Rect` [#4428](emilk/egui#4428) (thanks [@tgross35](https://github.com/tgross35)!) * Remove `extra_asserts` and `extra_debug_asserts` feature flags [#4478](emilk/egui#4478) * Egui-winit: emit physical key presses when a non-Latin layout is active [#4461](emilk/egui#4461) (thanks [@TicClick](https://github.com/TicClick)!) * Disable interaction for `ScrollArea` and `Plot` when UI is disabled [#4457](emilk/egui#4457) (thanks [@varphone](https://github.com/varphone)!) * Update ahash 0.8.6 -> 0.8.11 [#4507](emilk/egui#4507) (thanks [@hellodword](https://github.com/hellodword)!) * `include_image!` now accepts expressions [#4521](emilk/egui#4521) (thanks [@YgorSouza](https://github.com/YgorSouza)!) * Remove `Event::Scroll` and handle it in egui [#4524](emilk/egui#4524) * Remove scroll latency for smooth trackpads [#4526](emilk/egui#4526) * Smooth out zooming with discreet scroll wheel [#4530](emilk/egui#4530) * Add `Options::line_scroll_speed` and `scroll_zoom_speed` [#4532](emilk/egui#4532) * Don't panic when replacement glyph is not found [#4542](emilk/egui#4542) (thanks [@RyanBluth](https://github.com/RyanBluth)!) * Make `TextEdit::return_key` optional [#4543](emilk/egui#4543) (thanks [@doonv](https://github.com/doonv)!) * Add `TextEdit::hint_text_font` [#4517](emilk/egui#4517) (thanks [@zaaarf](https://github.com/zaaarf)!) * Add `Options::reduce_texture_memory` to free up RAM [#4431](emilk/egui#4431) (thanks [@varphone](https://github.com/varphone)!) * Fix `Ui::scroll_with_delta` only scrolling if the `ScrollArea` is focused [#4303](emilk/egui#4303) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!) * Add support for text truncation to `egui::Style` [#4556](emilk/egui#4556) (thanks [@abey79](https://github.com/abey79)!) * Hide toolip when opening `ComboBox` drop-down [#4546](emilk/egui#4546) (thanks [@abey79](https://github.com/abey79)!) * Better spacing and sizes for (menu) buttons [#4558](emilk/egui#4558) #### epaint * Add `RectShape::blur_width` to implement shadows [#4267](emilk/egui#4267) * Overload operators for `Rect + Margin`, `Rect - Margin` etc [#4277](emilk/egui#4277) * Fix incorrect line breaks [#4377](emilk/egui#4377) (thanks [@juancampa](https://github.com/juancampa)!) * Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor` [#4372](emilk/egui#4372) (thanks [@dataphract](https://github.com/dataphract)!) * Add `emath::OrderedFloat` (moved from `epaint::util::OrderedFloat`) [#4389](emilk/egui#4389) * Added ability to define colors at UV coordinates along a path [#4353](emilk/egui#4353) (thanks [@murl-digital](https://github.com/murl-digital)!) * Add a `Display` impl for `Vec2`, `Pos2`, and `Rect` [#4428](emilk/egui#4428) (thanks [@tgross35](https://github.com/tgross35)!) * Remove `extra_asserts` and `extra_debug_asserts` feature flags [#4478](emilk/egui#4478) * Make `epaint::mutex::RwLock` allow `?Sized` types [#4485](emilk/egui#4485) (thanks [@crumblingstatue](https://github.com/crumblingstatue)!) * Update ahash 0.8.6 -> 0.8.11 [#4507](emilk/egui#4507) (thanks [@hellodword](https://github.com/hellodword)!) * Don't panic when replacement glyph is not found [#4542](emilk/egui#4542) (thanks [@RyanBluth](https://github.com/RyanBluth)!) --------- Co-authored-by: Antoine Beyeler <antoine@rerun.io> Co-authored-by: Andreas Reich <r_andreas2@web.de>
Is your feature request related to a problem? Please describe.
In current version it is described how to include rerun-cpp-sdk via CMake directly through
FetchContent_Declare
, however it brings dependencies to both rerun and arrow-cpp and lead to compilation of latter each time when you need to incrementally build you project.Alternative to CMake integrations would be to provide rerun-cpp-sdk through existing package managers, e.g. vcpkg or conan. The latter looks as better and more flexible option for production use as have better versioning support.
Describe the solution you'd like
Provide conan package as a part of rerun-cpp-sdk distributive on https://conan.io/center which includes explicit dependency on arrow package (e.g. https://conan.io/center/recipes/arrow?version=14.0.1).
Describe alternatives you've considered
Alternative could be to provide examples of conan recipe the developer could define in local build environment.
Additional context
The issue could be considered as specific for conan package manager but on higher level as sibling feature requests other package managers could be also considered, e.g. vcpkg, pixi, etc.
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